Four Unreal Engine 5 editor plugins for one recurring job, keeping a large material library sane.
Material Instance Sheet exports every Material Instance parameter override to one CSV, so you edit it in a spreadsheet and import it back. Parameter Identity Repair finds material parameters that share one hidden ExpressionGUID and safely gives each one a fresh GUID. Override Rebinder puts per actor material overrides back on the slot they were set on after art redelivers the mesh. Material Sprawl Collapser folds duplicate base materials into one parameterised master, and every original becomes an instance.
Each plugin is also 30% off on its own while the sale runs. The code is AI generated.
Includes the following tools: