I'd rate this game 80/100. - It's pretty nice and I enjoyed it.
The graphics: 15/20
I'm not a fan of black and white graphics to be honest, and it feels weird to have some parts of that coloured, like the water in "Mother"'s room. Plus, I didn't like the way the items look in the bar on the bottom. I'd have enjoyed pixel art more than pictures like that. But still, it looks good and lights give it a great ambience.
The sounds: 14/20
I wasn't very fan of the sounds during the whole game. But I liked how tense it was at the end of the game. So yeah, you lose points because of the main bgm that doesn't add much to the experience.
The story: 18/20 - Careful: spoils.
I like how you denunciate violence against children with that game. Not sure if that's the message you want us to understand, but the depressive thoughts of the girl makes it very deep. Plus the "I need help" makes it way deeper. To me, it means that we can't always carry the world by ourselves and that we should always try and ask for help. This is a pretty nice ending to me. I would just say the story goes to fast to understand everything. Like, it's not that it's difficult to understand, it's just too fast. And you don't have time to get attached to the protagonist, so you don't feel sad about her being empty. Still, the story is pretty cool, I'm just a bit frustrated of the speed of the story.
Difficulty: 15/20 - Careful: spoils.
Well, there isn't any difficulty in the game. But I'll judge this part with how the player feels. Like, does the player understand what they have to do? Not always. In fact, there are three different moments in the game:
- The beginning: "Mother" tells us everything to do, so it's pretty clear. You can even sleep while playing, there's no problem.
- The moment when "Mother" is out. If you've been curious enough, you know exactly what to do. But the part in "Mother"'s room was enough to show the players what to do. You just have to use your brain a little more.
- The escape. OH DEAR. I hate you so much for that. I forgot to save. I HAD TO START ALL OVER AGAIN. A little reminder to save after each sleep would've been pretty good. Because restarting everything was boring. Welp, I didn't know where to go, too. I had to start again a lot, because I was stuck at the beginning, I couldn't find a way out. It was just a little part, but yeah, I almost rage quitted.
Oh how I enjoyed the gameplay. Having to use items to unlock some parts of the game, it was pretty good. The "?" over the items you can interact with was a great thing I honestly loved. But well, you can't get a 20/20 with this @!*%$# SlowText plugin. It makes the game slooooooooooow as hell. It's boring more than interesting. You should consider using it differently next time, or not using it at all. I feel like it makes no sense in this game, or just sometimes when the protagonist talks to her "Mother". But I felt like you used it way too much.
So, it's a pretty cool game, I enjoyed it enough to start it all over again just to know the ending. I feel like the story has a deep meaning but you don't need to understand it to understand the story in itself. So it's a matter of whether you want to play it smart or just don't think about it and just follow the story. The player can choose what to understand and it's good. A child could play the game and an adult could see a real meaning of this game. Even though it's slow because of that text plugin, it's a very cool game. I really enjoyed it, and hey, enjoy your vote!