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XiaoyuHaowar

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A member registered Jan 08, 2022

Recent community posts

Update: I figured out that the problem arises if the new/newly relocated (?) Settings > *Windows* option is toggled on. Since this is toggled on by default, it wasn't immediately obvious. 

So MFCG outputs cannot be rendered by City Viewer if (building) windows are represented, at least on one MacOS/Chrome combination...

Hi Oleg, love all of your work! I've been happily using MFCG + Viewer + misc. subcomponent generators from many years now on a succession of heavy-duty MacBook Pros, but for the last few months I've been unable to create any new City Generator ~json (for any size City) that will render correctly in Viewer. Each time I try, the Viewer only renders the streets.  Here's a sample of the error out from Chrome Developer console:

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Uncaught TypeError: Cannot read properties of undefined (reading '0')

    at ia.addWall (ToyTown2.js:1007:149)

    at Pf.add (ToyTown2.js:1023:328)

    at Ka.reset (ToyTown2.js:987:72)

    at Va.load (ToyTown2.js:1058:237)

    at af.callback (ToyTown2.js:1057:490)

    at Of.__dispatchEvent (ToyTown2.js:51:511)

    at Of.dispatchEvent (ToyTown2.js:49:212)

    at Of.openFileDialog_onComplete (ToyTown2.js:2257:453)

    at c.onload (ToyTown2.js:2257:358)

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Current env: MBP M2 (2023), MacOS 15.7.3 (24G419)

Chrome Version 145.0.7632.160 (Official Build) (arm64)

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Any suggestions that you could offer for working around this error would be greatly appreciated!

TV

Eagerly looking forward to that "specify neighborhood outline" feature (for the same reasons outlined bySolidRefrigerator507)!