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Xerise

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A member registered Feb 16, 2015 · View creator page →

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The idea is really good, I think the use of the theme was really smart. but the idea alone won't do much, you executed it amazingly. simple effective, and beautiful pixels, perfect for your project, the juice on level start/win/killing units and using cards is present in a great way. And finally, the quick level replay is nicely put, which is mandatory for this type of game, where players have to go through trial and error again and again.
I am glad such a project was submitted and kept Zanga level high.
unfortunately, I didn't submit this year so I couldn't rate your entry, but it's a full mark in my opinion
Keep up the good work, and best of luck for the rest. PS: if this doesn't win, we riot 

here is a spoiler on lvl9 if you interested how to beat it 

thank you, mister reviewer, I am glad you enjoyed our project, it means a lot to us that the hard work  paid off
About Level 9, its the last level and It had a small bug on the Jam version, where it displays 0 Hp when there is 1 left, technically you didn't win :p but I give it to you, most people couldn't even reach it with one troop.
thank you again!

waw! thats an honor thank you so much man! I followed your thread account, one of my first follows :3 

the developer of this game actually created it, so I thought it would be fun to use it while reviewing his game

did you just spoil to me that I won't be making it to the video? that's so sad man... also, where are the honorable mentions xD? I am starting to suspect this might not be the authentic vid... 

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Review Summary

=========================

[ + + + + - ]  ::  ENJOYMENT

[ + + + + + ]  ::  CREATIVITY

[ + + + + - ]  ::  PRESENTATION

Sandwich Makes Chef is a hilarious twist on the cooking games genre. the face of the chef is what makes the experience way better xD, the sandwich looks hilarious, and the SFX make it funnier, the only regret I had playing the game is that I couldn't take some body parts from the dancing chef.

==========================

Rubric / How I Measure The Score

==========================

[ + - - - - ]      1 - Missing

[ + + - - - ]     2 - Somewhat Present

[ + + + - - ]    3 - Present

[ + + + + - ]   4 - Well Done

[ + + + + + ]  5 - Outstanding

=========================

Detailed Review

=========================

[ + + + + - ] :: ENJOYMENT

The game was surely short but it was still just a proof of concept for a game jam, somehow I'm glad you didn't push too much of it, this type of funny game can get boring if the amount of content/gameplay is given more than it should, even if the controls weren't smooth, I played it till the end and made my chef!

[ + + + + +] :: CREATIVITY

Perfect note for this one, you took the Jam Theme to a whole new hilarious level, and you made the idea even funnier with the art style you went with, the dancing chef with a creepy face, the sandwich olive eyes..etc. Great job on this one!

[ + + + + - ]  ::  PRESENTATION

I was honestly hesitating between 3 or 4 on this one, I think the buttons on the menu, the title screen, and the win screen, in general, can be way cooler/funnier, using the classic Unity UI felt a bit lazy/incoherent with the rest of the style, but it's a game jam after all, maybe you guys ran out of time, I decided to go for 4/5 just cause the sandwich looks cute

Well done, and best of luck for the rest!

your reviews are sick dude! I love this detailed description on how you rate, I will make sure to check your game and give you a similar treatment. I really appreciate your efforts! 

that was genius and simply awesomely made, the face of the spoiled brat looking at the screen expecting entertainment was the perfect touch your game needs to capture that feeling of being on the other role. really well done! 

I love what you did there, such peaceful background music, and chill SFX, the tone, in general, is perfection for this type of game. 

you went with something a bit tricky and risky, but you nailed it! you got a double 5 stars on creativity and presentation, only small criticism I can give is that it felt a bit boring for my taste, maybe I am just not made for this kind of game

Congratulation on your entry, really solid project 

the art is really cool and if following the description you gave, it was a cool idea, sadly the second part didn't work for me when I reached the door the camera goes left then nothing happens. It's unfortunate, I really wanted to see it further, 

If there was a rating on SFX I would give this game a 10 our of 5. it was just hilarious, thank you for making my day xD

fun game, fun drawings and everything works well and fits together

congratulation on your entry and best of luck! was fun 

Edite: I finally managed to make it work, all I had to do was kick the first tutorial guy before he finishes talking, sorry for the first comment, its all working fine and its aweosome ;D

I loved the idea, loved the graphics and also glad to see a GameMaker brother doing such cool stuff, I think I got stuck although I understood everything in the game.

I send the horses get me items, I signed to get them ( that part is so cool by the way ) , I could put the item on the first tab and select the price but I couldn't sell it and I had no one coming to buy from me, is it normal? did I miss something? 

really nice game, I loved the pixel art and the gameplay/puzzles are brain-melting, I encountered two small bugs, one where the spike block had no collision and allowed me to cheat my way out, and also occasionally the level would restart when I reach the final door and win it?

besides those minor issues, and sick work you have here, the title screen is gorgeous and also the transition between the levels is a nice touch

congratulation on your submission and best of luck!

didn't work for me, did I miss something?

very cute idea, I love how the character celebrates upon reaching the end of the level xD 

you have some small bugs here and there but it's a cool project, for example, the levels order is not set correctly, I started at level 1 normally and was progressing, but when I left to the main menu I found that it skipped level 3 . also on level 6 and 7 sometimes the timeline on top that tells you when the character jumps is not there, besides this, really cute entry. I finished 6 levels but couldn't do the 7th 

congratulation on your submission and best of luck! 

Couldn't make it work, tried several things nada. sorry about that, the preview looks cute

Thank you for the feedback! auto skiping the into was on the to do list but we didn't get enough time at the end, we hardly made half the planned levels
about skipping level, we always add sort of cheat code on our Jam games, with F1/F2 keys you can navigate between levels , you can read that on the game page -> instructions or even on the read me file inside the zip file
I will check your project asap(I have a huge queue of games haha) can't wait to play your game

its a simple idea but really fun, the art is what amazed me about your project, gorgeous pixels, just perfect

If I can suggest anything, it will be to lower the difficulty a lil bit, I was shaking so hard but can hardly survive few seconds xD , it seemed a bit unfair at some points

really good job, Congratulation on your submission and best of luck!

thank you! I added the skip button for that and was planing on making it auto skip on restarts but didn't have the time to implement all features

Thank you! your submission was great too, I just played it

I loved the idea and the presentation is on point! really cool title screen, nice in-game visuals, smooth transition between levels, and the explosion feedback is so satisfying.

I found the puzzles a bit easy even if I progressed a lot, are the puzzles randomly generated? 

congratulation on your entry, please make it more challenging I want more of this! 

that was a cool twist on the cookie clicker game, I found an OP strat that makes me unkillable (going diagonally non-stop) 

cool idea overall and good execution

congratulation on your entry

Screw super good guy! I didn't let him free a single hostage :3

the game dev in me wants to congratulate you for the awesome work you guys did on 48h but the player in me wishes there was more gameplay to it! I really enjoyed your idea, planing the evil guys' path on the level and making it hard for the good character to win was awesome. I think a better AI would make the game more interesting but it's super hard to pull it off on a jam. It also would look way more realistic if the player waited a little bit and tried to see the evil guys' patterns before moving? maybe? just throwing random suggestions

One last thing, the opening art is sick! 

Gloob tent are so cool, if I was the player on that tower defense game and the computer spawned gloob tent I would rage quited so hard xD
I am glad to see a reverse tower defense brother and also a GameMaker brother, the idea of sending troops from any where and building literal generators was pretty cool, I also loved the "Yoopi" at the end , it was so cute. 

would have been way cooler with more visual effects and some background music, but still, solid entry

congratulation on your submission and best of luck!

thank you! we were actually discussing the possibility of picking your team sequence with the delays between each troop but didn't up doing it, it makes the game more strategic actually and I am glad to see someone went with that approach, I will make sure to try you game asap, I actually have a long list I am going through haha

thank you again, can't wait to test your project 

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thank you for the kind words and the feedback, that was exactly what we thought for as soon as we submitted the game and saw few people try it,  making sort of a time line with the enemies order and delays, it makes you plan it even better

I can't believe this was done under 48h, the art is amazing, the idea is hilarious and the execution is just perfect

You guys did an amazing job, I have nothing to say apart from I wish there were more gameplay to it. 

Congratulation on the entry, really well done! I think you are top 100 atleast .. best of luck!

I really loved the idea and also the execution, opening the game on Unreal and fixing the scripts was so funny. sadly I couldn't do anything after I fixed all the scripts ( which took me forever by the way xD Character movement was so difficult, thank god you implemented the undo) 

Congratulation on the entry, solid project!

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This is by far the most enjoyable game I have played! it was simply genius, at first I was annoyed that I can't control which character I get the view of, since it instantly activates on eye contact, then it became a mechanic ( sorta ) trying to avoid useless people around, I was also surprised at the guards letting me do whatever I wanted, only for a final plot twist which makes everything make sense.
I don't know why but I was sure at some point I will have a code written on me and I have to read it via some other character perspective... I guess that was just the puzzle designer in me imagining things haha
Really good job! ...I had to install some Microsoft thingy and also got forced to restart my computer but it was all worth it. I played it till the end and had so much fun
PS: maybe you should make the credit skippable, at least the one accessed from the main menu cause I got stuck there after a wrong click xD
Congratulation on the entry, really well done. solid 4.66 ★  from me

everything you said makes sense, but the purpose of the jam theme is to create creative gameplays, not just the implementation of the theme via art or story. if you change the winning point to a door and make the player sprite a bit less evil-looking, you lose the purpose of the jam, I don't know if you can see my point.

That's a triple 5 stars for me, we went for a similar concept but your execution was just hilarious, from the name to the art to the plot twist in the end, it didn't seem like it was made in 48h, you really gave the kind a personality and made me invested in reading his thoughts every time.

Congratulation on your submission, I can't see a world where this doesn't make the top 100... atleast one of the "inverted tower defense" brothers will make it to GMTK video Haha

If I had one small criticism to make, it is that the game doesn't encourage strategy, (the opposite of what this type of game should be doing). I found myself spamming units and upgrading them none stop till winning. 

Your project has insane potential, best of luck for the rest! 

the twist on the "player choose settings" and "you won player rage quitted" were hilarious! the idea is quite good, but maybe needed a lil bit more of explicit showing that we are actually the enemy and not just fighting some random dude,  game was fun overall! congratulation on your entry

Apparently you uploaded the exe file alone and not the full game files, we can't test your project sadly 

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art and presentation are on point, the game is pretty smooth besides a small bug where you can infinitely jump near a wall ( or is it a feature?) . I fail to see the use of the jam theme on your project, besides playing as the evil guy, nothing changed gameplay wise
congratulation on your entry 

same here

it seems like my balance is 0 and can't do anything, did I miss something? it's sad cause it seems like a fun idea 

the idea is fun and the art on the title screen is just epic! I love it. sadly, your game ran on 5 fps on my computer I couldn't play for long

Congratulation on your entry and best of luck!