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WyldFire Games

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A member registered Oct 04, 2017 · View creator page →

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Oh I feel stupid! Yes they are gifs, oops!

It looks like the 16x16 sprites for the evolved versions are missing. Any idea when they will be added?

Congrats to the winners! Also big congratulations to everyone that submitted! 

I don’t mean to be “that guy” but are people’s choice going to be announced before the main prizes? I thought usually people’s choice results are shown immediately. 

I'm down! Here is mine.

https://itch.io/jam/igmc-rebirth/rate/1612165

Okay finally getting around to rating some of the entries I have played. I really loved this one. I think this is the first game so far that I've rated 5 stars. I might be biased as I love management sims though, haha! Honestly this game I felt really hit all the checkmarks. The graphics were great, The UI was clean, and the music was incredibly relaxing. This game had IMO the best use of assets I have played so far. Everything blended so well. The gameplay was simple to understand, the font was easy to read, and the story was short and sweet and to the point.

I really cannot say anything negative about this game. It's honestly perfect in every way in terms of a game jam project. Overall this is a solid entry and definitely one to watch. You deserve way more ratings than you have.

If you get a chance and you haven't already, feel free to try FrameWork. Legends Untamed, my second entry that displays here, is not my main one.

You should feel very proud. Seriously, thank you so much for making this. 

:)

Okay finally getting around to rating some of the entries I have played. I really loved this one. I think this is the first game so far that I've rated 5 stars. I might be biased as I love management sims though, haha! Honestly this game I felt really hit all the checkmarks. The graphics were great, The UI was clean, and the music was incredibly relaxing. This game had IMO the best use of assets I have played so far. Everything blended so well. The gameplay was simple to understand, the font was easy to read, and the story was short and sweet and to the point.

I really cannot say anything negative about this game. It's honestly perfect in every way in terms of a game jam project. Overall this is a solid entry and definitely one to watch. You deserve way more ratings than you have.

If you get a chance and you haven't already, feel free to try FrameWork. Legends Untamed, my second entry that displays here, is not my main one.

You should feel very proud. Seriously, thank you so much for making this. 

:)

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Oh haha! You are right I just checked it!! You did the bullet hell style game! Now I'm embarrassed haha!

Hey, I’m so glad you responded! I was worried I was too harsh for a bit there. And I understand the work kicking your butt. Lol. I’m scheduled 7 days in a row this week. And Legends Untamed is not as tested as Framework is so keep an open mind about that. FrameWork is the one I clearly spent more time on. 

As always Berry... you never cease to impress me! The spider game from touch the stars jam was the first time I had seen your work.  Just like you showed me something I didn't think was possible in the engine at that time, you've done it again. 

This is a solid entry. You should be proud. :D

Thank you very much for your review!! I’m glad you enjoyed it.

Oh okay! That makes sense actually.

I’m glad you liked it! I enjoyed watching your stream but unfortunately I was at work and got clients so I had to stop. When will the VOD be up so I can catch the ending? 

I was very impressed with this one. I really liked the tactical battle system and for the most part the game was enjoyable. But there were a few negatives I found off-putting. I want to get those out of the way first, then I'll move on to the positives. 

- I will say that I spent a few times resetting my save file because the monsters were randomly given to you and I kept getting trash. I got that rock thing given to you at the beginning not once but twice. Spent 150G to get 3 rocks. After resetting, I realized that I couldn't save right before I accessed the machine. Ouch. I really wish I was able to do this. This is a game I would prefer to have autosave turned off.  

- At first I used the 3 rocks in the tournament and did fine. I won the first battle and finally got a new mon. I won the second battle. Then I faced Hunter and boy did I want to OWN him! Sadly, Hunter's ONE creature completely demolished my team. I did like 2 damage and then got dealt back 10 damage. At this point I reset the save file and started over. 

- This next playthrough I realized that I could trade and battle the other characters. Why was this not brought up at the beginning? I saw that if you talk to the other characters in that first map before ending the day that they mention it but I was following robot guy's instructions and I didn't dilly dally too much. I spent about another 30-45 minutes grinding to get a creature I could use to KICK HUNTER'S BUTT! Alas, I had trouble accomplishing this task. 

- I finally gave up and sadly couldn't get past Hunter.

Now I know this sounds discouraging but there are a lot of positives about this one too.

+ Good use of assets. The tiles, characters, and music flow really well.

+ The battle system was fun and easy to understand.

+ The characters and dialogue are well written and each character had different personalities. I especially liked you made a character like Hunter. I don't think I've ever wanted to punch a fictional videogame character more in my life.

+ The designs of the monsters were cute and funny.

+ I think you incorporated the theme really well. 

Overall, I did enjoy this game but do think it needs more balancing and I think given the randomness of the machine, I think it needs a way to turn off autosave. (There actually might be a way in options but I didn't think to look...) Lastly I think it needs more direction. Like I mentioned, I didn't know you could trade and battle to get gold so at first I thought I was just stuck with what I got and had to use those in the tournament.

I think you did a great job on this. You worked hard to make something unique and it shows. Thank you for making this. :D

Hello! Would love our game added to the list.

https://itch.io/jam/igmc-rebirth/rate/1612165

Thank you for your review! I wanted to flesh out the relationships a little more but due to the time constraints, I didn’t want to make the player wait too long in the early cutscenes before actually getting to the game so I only allotted 5-10 minutes of story setup for that purpose. 

Thank you so much for playing it! 

I’m so glad to hear that you were able to resonate with the main character. Due to time constraints, we obviously didn’t have time to establish that feeling of sadness, but I really wanted players to at the very least feel for the main character and his end goal. Thanks for playing it!

Hey thanks so much! I enjoyed watching you play it too. Thanks for recording your thoughts so far. I hope you do get a chance to finish it. I’m glad you enjoyed it. :D

Are there any plans to post the results for each round of judging? I don’t know if everyone feels this way but I would personally prefer if we knew if our game made it to round 2 of judging. I think it would be obvious if each judge was streaming them but since that is up to the judge is there any way we can get updated when and if our games advance? 

Also not sure if anyone has said so but thank you to all the organizers and judges of this jam. It’s been a lot of fun so far. 😁

yes I did! I have been doing IGMC since 2015. 

Thank you so very much! I actually just got finished playing yours and I am about to write a review. I am so glad you enjoyed it. :D

Oh wow! That’s a big endeavor! Good luck! So far I’ve only been playing entries from developers I know and ones that look interesting to me. 

I honestly really enjoyed this one. I thought the mechanics for this puzzle was incredibly unique and it fits the theme sooooo well! 

I also really liked how the puzzles made me think about which character I needed to be and kinda forced me to plan ahead. 

You did a really great job with this one. The art, the design, the mechanics, everything flowed so well! 

If you get a chance, please feel free to play my entries. I developed Framework and Legends Untamed but if you had to choose, FrameWork is better as that is the one I spent more time on.  

I really enjoyed this Caz! I will admit, I was a little confused what to do at first. The first minigame I thought I had to press the arrow keys in a certain order but I figured it out. Once I got in to town I wasn't sure what to do either at first but again figured it out quickly.  

Side note: I loved the ending! That was hilarious where Phina found it. :D

I really liked this entry! I played it it in browser so maybe it was just because of that but I did have some slight lag but it didn't affect the overall experience too much.

1: The art style is adorable as always. Everything blends super well!

2: I really like this action RPG style mechanics.

3: I think you did a really cool mechanic with the sword absorbing different enemy essences and using their power. I loved that about this!

Overall, I think this is a strong contender!

Thank you very much for playing it! :D

Thank you very much for playing it. I'm looking forward to trying your entry too!

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So I got the chance to replay this... I have to say you did an amazing job with this! This new version is so much better!

- I love you added the tutorial in the beginning

- I love that you made the egg hatch each time you won. This was a great way to add a sense of accomplishment after each stage.

- I love that you added multiple endings. I definitely was not expecting that!

would love some more feedback on ours. Haven’t had many reviews yet. 

https://itch.io/jam/igmc-rebirth/rate/1612165

Hey, I just watched your stream and I noticed you had Framework listed as suspect disqualified because I had submitted 2 entries. Just so you know, the rules did say that you could submit up to TWO. I was just letting you know. 

Thank you so much for playing it! 

Hey, I'm down. Here's my entry: https://itch.io/jam/igmc-rebirth/rate/1612165

Awesome. We actually used some of your plugins actually so looking forward to it.  Will you play this on YouTube?

Thanks for giving it a try! 

Question... what about adding quantities? Like what if I want to have 3 of the potion or etc.

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First, if you see this, friendly reminder to backup your project today :)

As the deadline draws near, I have something for EVERYONE to hear!! (No rhyme intended, I promise.)

1: As a general rule of thumb, try to prevent naming files in your project folder with special characters. Don’t even use underscores or dashes. Some computers can’t read these and sometimes it will cause deployment issues. Also sometimes even if it does deploy, it can cause issues for computers running different versions of Windows.  I recommend this NamingConvention.

2: Do not, please DO NOT under any circumstances, deploy INTO your project folder! Doing so will corrupt your project's data and makes it  incredibly difficult to fix.

3: Please be sure to backup often. Don't lose your hard earned work. If you haven't already done so and you are reading this, make a backup.



You think that’s bad? I started going crazy because this weird error started breaking my game randomly and I couldn’t figure out why. Took me like an hour to realize that it was trying to call upon a plug-in command script in a parallel event. I had accidentally turned OFF the plug-in in the list. I realized I either needed to take a break or drink more energy drink after that. 

I remember last time, the judges were allowed to play past 1 hr if they wanted to. 

 I’m working on a monster catching project and in its current state, it’s easy to go over 1 hour if you want to catch all the creatures.