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Wolfarc732

3
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31
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A member registered Dec 16, 2017

Recent community posts

Spent some time with it, so figure I should record some semi-first thoughts!

You've completely nailed it from a sound and visual design standpoint. I wish you could've been there when I bust out into laughter on the 'spell' cast animation- though trust me, this was a good thing.

On Difficulty- I'm going to echo diabolodev, and say that i'd prefer an emphasis on kit than grinding for permanent upgrades, and a little polish on Serums and Boxes. Gunplay I acknowledge is probably meant to feel the way it does, but it could definitely use a minor to modest buff for how hard ammo is to find (or just make ammo VERY modestly more available, and leave stats as is- I'm sure plenty of people will poke and prod at it).

A little (and I do mean a LITTLE) visual clarity might also help- like giving the Carnifex different stances for its specials. Miiight have just lost a run to the nearly 300 damage in a straight line, thinking it was the AOE. Definitely not a factor. Nope. :P

All in all, though! I'm pumped as hell for release, early access or otherwise, and shout out to ABG for pointing me this game's way! :>

I would definitely investigate if this claim is genuine, as opposed to some motherfucker who just doesn't like it going to the extreme.

If it is Sega, of course, then resolving that has to come first. Keep safe.

That was rather well written. I'm excited to see where Zenith is headed, if the story is half as well written as this first transmission was.