reminds me alot of Kirby Nes
Wingedwolf123
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lol I agree, Ive been working 16 to 18 hours days recently so I wasn't really able to invest much time this round so I kinda threw it together , the change was meant to be perm but I couldn't find the set animation bug that kept reverting it back to default in time ... Note to self, comment code better
not sure who that is, but yeah I originally got the idea from one of Constructs built in advanced examples and reworked the movement to be free instead of limited to a linear direction. Agree about visual I'm currently trying to learn enough pixelart to ultimately change the square to a decent tank with rotating turret. I have a few ideas for expanding the core mechanic into so much more but didn't want to go all out in round one and have it conflict with the next round if make it through.



