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whenyou77

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A member registered Jun 14, 2020 · View creator page →

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Okay, thanks.

(1 edit)

It was supposed to be TROOP, but I was a minute too late to submit it to the jam. Currently it's public on my profile.

Self-explanatory.

Great, thank you.

Self-explanatory.

The moving platforms move the character, so I guess you could classify them as such.

Self-explanatory.

Oh, I meant as in do you have to make the game during the jam?

Hello.

Is there a specific time frame in which the games in this jam must be developed?

Good to know you enjoy my game. Thanks for playing.

Good to know you enjoy my game. Thanks for playing.

Somewhat confusing. Also little to no optimization at all. Seriously! My graphics card (Nvidia RTX 3070) was running at 100%!

(1 edit)

Interesting concept. Good polish, but there isn't a lot to it. I can see how it could be extended, though! It has potential!

Good to know you enjoy my game. Thanks for playing.

Good to know you enjoy my game. Thanks for playing.

Self-explanatory.

Great and unique concept, not the best execution.

1. You can throw multiple balls at once - that can allow beating the puzzles in an unintended way.

2. There's no limit to how much gum you can place - there's no difficulty.

3. In contrast, the chances of the ball falling into the bucket (or flower pot? it looks like so) are 1 in an Impossible. You should place it somewhere else.

4. Some obstacles would add depth to the gameplay.

5. Graphics are great, but quite barebones for what it is. You could include some more detail in the stars, or the board (I think some goofy scribbles would fit it!).

6. Sometimes the ball doesn't react at all with screws.

Also, am I the only one who finds the fact that the kid can stretch his arm to infinity funny?

All you have to do is spam the designated keys to rack up a high score. Pretty unfun and one-sided gameplay. Graphical style is nice, though.

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That's a pretty unique and well executed concept! Great game!

One small issue, though - when you die, you can still make paths.
Also, a graphical makeover would make it a win in my book.

Oh, I understand, then. What's weird is that I couldn't hear the music.

Good to know you enjoy my game. Thanks for playing.

1. It meets the theme pretty well - you have to connect emoji to each other.
2. Pretty nice graphics, no bugs, but the gameplay is too easy and shallow.
3. If you want to place background music in your game, why not just include it inside of the game instead of putting it in a separate youtube video?

Anyway, good work.

1. I guess the game loosely matches the theme - there are switches.
2. Weird physics, questionable HP and shooting systems and that STUPID blue spider enemy which is incredibly fast.
3. Inconsistent graphics with weird colors in case of the environment. Spritework is cool, though!

It's fine. You could get a kick out of this game.

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1. What are the connections here? No adherence to the theme.
2. Buggy, inconsistent graphics, okay-ish music.
3. The game is just too easy - you can practically fly wherever and there's a lot of bullet collectibles.
4. The game says you have three lives. I guess you technically have one life in this game, because when I die, I spawn in the ground.

Overall, the game is really bad, but I can see some potential.
Good luck on your future projects.

Hi

The game has a pretty small scope, but I hope you'll enjoy:

https://itch.io/jam/ryan-laley-games-spring-jam/rate/2010882

Great to hear you enjoy the gane. Thanks for playing!

Hi
The game has a pretty small scope, but I hope you'll enjoy:
https://itch.io/jam/ryan-laley-games-spring-jam/rate/2010882

Self-explanatory.

What amount of reused content can get my submission removed?

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The rules state that the jam entry must be a "new game project".
I'm currently making a dungeon crawler project separate from the jam which serves as a study on the mechanics of the genre. Can I copy the code from there? Or do I have to code everything from scratch?
If hypothetically, I had made a dungeon crawler before, and copied the base mechanics from there to the jam entry, would it still count as a new game project?

If I were to make a prototype before the jam starts and build on it during the jam, would it still count as a new game project?

1. What's the minimum age required to participate in the jam?
2. Does the project have to be open source?

When you get the hang of it, the game is too easy.