Weekly Game Jam
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Join the current jam and post in the Introductions thread to get started.
Post your own topics to interact with the community.
Here is a list of current post tags:
- jammer log — Create a personal jam log
- team up — Find or request team members
- wgj game — Share ongoing updates about your game that started in WGJ
- theme — Theme topics
- discussion — General talk about jamming or game dev
- help — Ask for help
- game feedback — Give or request feedback for a wgj game
Make a post in the late submission thread, including the week number and your game link. Admin will usually reply within 24 hrs.
Looking for Help?
Check the FAQ below and search for existing threads first. If nothing comes up, create a new post and tag as help.
Make a post and tag as team up. You can only post about teaming up for a Weekly Game Jam project.
Screenshots & Progress
Make a post and tag as jammer log or wgj game.
Update or add links to devlogs as you wish.
Make a post and tag as theme.
Make a post and tag as game feedback. You can only request feedback for a game made for the Weekly Game Jam.
Can I update my game after the deadline?
Yes, it's perfectly fine to keep uploading updates to your game.
Can I use pre-made or external assets for my game?
Yes, you can use any pre-made asset or code for your game, as long as you credit the author properly if it was made by someone else.
Can I use any engine/platform/framework to make my game?
Yes, everything is allowed. You just need to make a game you can share with others via link or download.
How can I contact Weekly Game Jam admin?
You can contact us via Twitter: https://twitter.com/WeeklyGameJam
Congratulations Two Timin Towers team
You've won the ( Weekly Game Jam's ) Indie Lift 2020 demo jam!
The $1000 prize has been sent through the 'support this game' feature on itch. Keep up the good work!
I don't know Linux communities very well. I generally just make a specific announcement on Twitter or other media, and people tend to give feedback.
But looking for specific groups is a great idea. You can try on Discord, there must be some nice Linux dev or gaming servers there.
Just to add a little bit on the topic: since you're using Unity, it's very easy to make a Linux and a Mac build.
You just have to:
1. Make sure you check the right options in Unity's installer to install the Linux & MacOS players (it might be the case by default so you can just try the next step and see if it works)
2. In the Build Settings window, select these options:
Target Platform: Linux / Mac OS X
Architecture: x86 + x86_64 / Universal
3. Make a build and package it in a zip file like you do for Windows builds
4. Advertise it and ask people if everything works fine on these platforms ;)
Once you did it once, it takes only a few more minutes for any demo or game you publish, so I definitely recommend that to help grow your community :)
Keep up the good work!
Really interesting! My best score was 49K in 325 days.
I agree with @daria2b, I had the same kind of experience at some point. I wonder if it could be solved with some kind of feedback, like how close you are to starting to lose some satisfaction?
Anyway, it's true that you might have to spend some time re-balancing the mechanics. But good job at making this prototype!
I liked the visual experience with packing all these buildings in a small area, and I enjoyed trying to figure out the game mechanics and find out the best strategy.
The tutorial is a nice touch too!