Crumbled is a small game with a unique mechanic. Players use abilities when their characters reach their desired locations, allowing them to reset their positions and create a past version of themselves to replicate their previous actions. The created past selves have their collision volumes, enabling players to reach places they couldn't access before by interacting with their past selves.
The challenge in the game lies in the limited survival time of the past selves, and their trajectories can be obstructed by other past selves and the player, preventing them from reaching the desired locations.
In my opinion, this game is sufficiently novel and interesting. I really enjoy the distinctive reflection mechanic, which, though not very flexible, provides a sense of accomplishment with practice. The only regret is that the content is relatively scarce, consisting of only two levels. Nevertheless, it has been captivating enough for me.
At the last, the art is excellent (friendly smile:))