Thanks a lot! This is really encouraging.
I'm still gathering ideas for how the player can spend gold, but I have a few solid ones I think. I also have plans for unused gear, similar to salvage systems in some rpg's like Diablo 3, but a little more interesting.
Hopefully I can get the next update out soon so I can start working on that :)
By the way, how did you find the difficulty of the enemies?