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Vo0do0leW

192
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12
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9
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A member registered Jul 15, 2015 · View creator page →

Recent community posts

I recently played through your game in a 3 random horror games video.
I began playing it expecting it to be a boring walking simulator styled P.T clone, but I was pleasantly surprised!

The atmosphere and story work really well, and actually had me quite invested. I didn't expect the story to be all that great, but it has it's fair share of twists and turns.
The jumpscares aren't too savage either, but still have a nice effect on the experience.

Great work!

Here's my playthrough for anyone interested:

I recently played your game in a 3 random horror games video, and it was a lot of fun!

The game has a lot of scary moments, with creepy audio, jumpscares and surprises!
The volume was pretty loud too, so when you encounter an enemy, it makes it quite unsettling!

Great work!

Here's my video for anyone interested (timestamps in the description):

I played your game as part of a 3 random horror games video, and I've got to say, it was super creepy.

I'm not exactly sure what it was about the game that creeped me out so much, but I couldn't even finish it (probably because I suck at games where you have to hide)

But, all in all, a great and scary experience, great work!

Here's my video for anyone interested:

I really, really enjoyed this game!

It has a really great atmosphere, and really spooked me out. I really enjoyed the fact that it was based on a real folklore, which was entertaining and quite educational reading through the itch page.
And of course, I love PSX aesthetics, so this game was a home run for me, well done!

Here's my gameplay for anyone interested:

Haha, oh my god you're right I did link the wrong video. I've never done that before, whoops. I'll correct it!

(1 edit)

Hi, I recently played this game in a YouTube video, and I really enjoyed it!

I played through the previous entry, Space To Investigate, which I also loved. But I can see you've really expanded on the idea and taken it to the next level!

It took me a little while to actually find out who the killer was, but it was a lot of fun snapping crime scene shots and questioning perps along the way!

I would love to see this idea expanded upon, maybe make a version that you can keep updating, adding cases as time goes on? Love it.

Keep up the great work!

Here's my gameplay for those interested:



I adore the style and look of this game. 

Any idea when it will be becoming available? I’m very excited to play it 

Hey Rubeki,

when I posted my playthrough of your game here I made a joke that I broke the speedrun world record. 

Well, I actually made a page for the game on speedrun.com (hope you don't mind) and I am now world record holder! This joke took a lot longer to get approved than I expected but, there you go

https://www.speedrun.com/kill_the_k.o.t.h/full_game

Hey! As you know after commenting on my video, I played you game for a 3 random horror games video!

You’ve cleared everything up that I addressed in the video, and have even added an awesome update since I played it!
It’s challenging, it’s scary, it’s got a unique setting and it plays great!

Honestly, an absolutely awesome game. I love the fact you have level skip buttons (when I played) to help people who might get stuck in one part!
You seem like an awesome developer, keep it up!

Here’s my gameplay for those interested (time stamps in the description):

Hi, I played your game for a 3 random horror games video!

I really liked the vintage film style of the game, reminded me a lot of the classic Nosferatu movie.
It took me a while to figure out what to do, and honestly I wouldn’t have figured it out if it wasn’t for one of the videos on this page.
From what I can tell you need to close you eyes by the door you start next to, find out you need a key. Run to one side of the map and grab the key, run back and go through the door to the end.

Trouble is, the door was completely broken when I played. It wouldn’t open when I had the key, and it seems the turning point on the door was in the middle, not the hinges.
That meant I had to wiggle my way through the tight gap to get in and see the ending. Even stranger, the door does open without the key if you wiggle in.

All that said, I can see the effort and the potential of this game. It’s clearly made with a lot of love for the source material, and a tiny bit more polish it would’ve been great!
Keep up the great work!

Here’s my gameplay for those interested (time stamps in the description):

I really enjoyed the game!
It felt a little empty without a little music (but I added my own in post), but that’s not the end of the world. I didn’t play the game before this, but it didn’t detriment my experience with this game! It had some simple but still effective set pieces, and made me jump a couple of times!
Great work, keep it up!

Here’s my gameplay for anyone interested:

This game was cool, the mechanic was really fun to get lost with. I actually beat the game twice to make sure I didn't miss anything, and the second time I got way more lost than the first!

Good atmosphere, great mechanic, good times!

Here's my gameplay for those interested (third game, time stamp in the decription):

This game was fun! It did a decent job of building a scene, and making you want to make your way through the creepy setting!

There was a slight slow down in the middle section, where I could tell the game was trying to lull me into a false sense of security, by P.T.ing the player and having nothing happen for a while. But things do start picking up again, and there's some creepy moments and couple of good scares in there!

I had a little fun at the end, with the enemy, which i've seen other people comment on so i know why it happened. But it's nothing major. Great work!

Here's my game play for those interested (second game, time stamps in the decription):

I absolutely loved this game. Like, I'm actually blown away by the amount of love and hard work that has gone into this project. I've seen people say there is a lot of running in the game with nothing much going on, but that's called exploration and world building.

I haven't seen a free indie game with a world this fleshed out in a long time. Every single person you speak to feels unique, it takes ages to get down to the swamp, and by the time you get there, you feel like you've been on a journey. The game also rewards exploration with ammunition. 

I've missed fixed camera angles when they're done right, and this game nails it in setting and execution. Excellent work.

Here's my gameplay for anyone interested:

This game was a lot of fun, I love being in an investigating position. The setting was creepy and unsettling, and you always get the feeling you’re being watched!
The audio seemed extremely loud, which isn’t so much an issue but it made me jump an extra amount. I didn’t realise that it was a preview/demo, so when it ended I was quite sad because I was so invested!
I’ll be keeping an eye on open for the Steam release! Good work!

Here’s my gameplay for those interested (third game in the video):

I had fun with Moe’s, there was a lot of atmosphere and when I was doing that SH2 decent into the basement, I was genuinely creeped.
I did smash the game I’ve got to say, I didn’t get close to being caught, which is rare for me in this style of game!
But all in all, a really good submission to the jam! Great work!

Here’s my game play for those interested (second game in the video):

This game really surprised me. I had a lot of fun with it, I really enjoyed the puzzles and the B-Movie wooden-acted style of it was so funny. Reminded me of early RE mixed with the kind of horror you would find in a mad B-Movie horror.

The one slight issue I had was with the hit detection on the axe in the final part of the game. But the combat was quite forgiving so it works out.
Great work, I’ll keep an eye open for your future releases.

Here’s my gameplay for those interested:

Hi, played your game for a 3 random horror games video, and I really, really enjoyed it!

It gave me slight flashbacks to the start of Silent Hill 4, where you're in an appartment, and things are off, but at this stage you don't know why.
But these questions do eventually get answered, and I loved the puzzles, set pieces and the enemey encounter. All done perfectly. Keep up the great work.

Here's my gameplay for anyone interested:

Hi, I played your game for a 3 random horror games video and loved it!
Honestly, this is one of the most well put together and polished indie horror games I've stumbled across on this site, let alone one made for a jam. That is very, very impressive work.
I can see the Penubra influence in this game, and don't mind it at all because I'm a fan of that game too. The only 'negative' I would say, is that there is a lot of note reading, but that's a very minor complaint.
I would love to see this game expanded to a full release and would even happily pay for it.
Excellent work!

Here's my gameplay for those interested:

Hi Vlad!

As you know, I played your game on a 3 random horror games video recently, and you commented before I could get here to share it haha!

Your comment on my YouTube video answered every slight issue I had with the game and was really informative, I'll repsond to that after this!

But yeah, another great game by a great indie dev, I look forward to seeing this finished and seeing what else you release!

Here's my gameplay for anyone interested:

I really enjoyed this game! I played through the first Harmful when that was submitted to the Haunted PS1 jam, and even though this one isn't free, I was more than happy to pay for it solely based off the quality of the previous game.

The game is a lot bigger than the previous title, much more fleshed out with story and set pieces. It certainly has a great atmosphere, and really sets the scene very well.
I have seen people saying that this is just a walking simulator, and yes there's not much 'action' going on, it's more a game made to make you feel like you are actually going through the tapes of a serial killer. That is a feeling I think the game nails, and I was never bored or stuck wondering around at any point.
Watch half a video on the game to see if it seems like your cup of tea, but I really recommend it

Here's my gameplay for anyone interested:

I came to this game after checking out Get Spooked (the first game in the video), both of the games were a lot of fun and I can see you're good at making indie horror games! Keep up the good work!


Here's the gameplay for anyone interested (time stamps in description):

This game caught me off guard I've got to say! 

I won't say anymore because it will spoil the game for other YouTubers, but I did check out another one of your games in this video too! Dimensions: Dead Edition. I'll post this video over there too! Good work!


Here's the gameplay for anyone interested:

I really enjoyed the teaser, shows a lot of promise, and I'm really excited for the full release!

Here's my gameplay for anyone interested:

This game was really well made and enjoyable, I can see why you won!

The game does obviously borrow a fair few short story elements from RE, but not in a bad way, it's still unique enough to get engrossed in.
The fact you made this game in 3 days is very impressive, big congrats on the well earned win.

Here's my gameplay for anyone interested:

ahh that actually makes a lot of sense! Good catch! I completely forgot about the chemotherapy aspect of it

I loved this game, the art style was right up my street. The hammer has a really great impact, that is satisfying and crunchy. 

I love the way things crumble when you hit them as well, for a little free game, the amount of effort and care is very clear to see.

(possible spoilers?)
The story was actually quite disturbing, but well done. I also think that we're the cancer? Going round destroying everything, while the reporter deteriorates.

Fantastic game, I'll definitely be keeping my eyes open for your other work!

Here's my gameplay for those interested:

Would've happily played this, but every time I  click download it takes me to a page called wetransfer which says the link is expired. Got to say, I've never seen anyone on itch use a link like that before, interesting choice.

Hi, Rubeki!

Having played through Hatch and Due, I can say you've really got the climbing mechanic nailed now! It feels really smooth and not janky at all. 
I don't know whether it's because Hatch's was slightly different or because this was slightly shorter, but I managed to get the to top at world record pace and I'm just waiting for the run to be verified on www.speedrun.com/whydidimakethisjoke

Anyway, I really love the fact you've basically made your own genre of artistic, and beautiful game that revolves around climbing. It's very unique, and always fun to climb whatever awesome low poly thing you throw our way!

Great job, as per usual!

Here's my playthrough for anyone interested:

This game was really, really good! A nice short and suitably creepy experience! 

I guessed what was going on before the story ended, but it was still fun and super creepy to make my way through. So much so that I got both endings.

One slight issue I had was the game didn't seem to run too smoothly for me, but obviously I don't know if that was an issue at my end, and other users might not have that issue!

But keep up the great work!

Here's my playthrough for anyone interested (time stamps in the description);

This is the first Siren Head game I've actually checked out, and having watched a lot of other Siren Head videos, this game seems to be the best.

It isn't janky at all, and runs great! It has a nice compelling story for what's going on, and Siren Head is creepy.

I did really enjoy the game, but one thing that didn't sit well with me, was the none regenerative stamina. I understand trying something different to make it more of a survival horror experience, but I'd already used half my bar before the pop up had appeared to let me know I wouldn't be getting it back.
So, once I died I didn't really have time to go back through it again.

That is literally the only issue I had with the game, other than that it was great, keep up the great work!

Here's my playthrough for anyone interested (time stamps in the description):

I stumbled across this game randomly and played it in a 3 random horror games. I really enjoyed the game!

It has a great atmosphere, and some lovely creepy moments. I also love the PS1 aesthetic.

Keep up the awesome work!

Here's my playthrough for anyone interested:

 

I did enjoy this game a lot, I didn't realise going in that it would be a Slender like game, but it was still a hell of a lot of fun! Those jumpscares got me too!

Keep up the good work!

Here's my playthrough for anyone interested (time stamps in the description):

This game was great!

One thing that really gets me is effective sound use! And the sound design and the way it's used in this game is awesome! I can't wait for the full release!

Keep up the great work!

Here's my playthrough for anyone interested (time stamps in the description):

This game was a lot of fun! 

It really set a great atmosphere, and built up a good amount of suspense!

Keep up the good work!

Here's my playthrough for anyone interested:

I played through becoming prey 1 a little while back and really enjoyed it, and I've got to say you really raised the bar with the sequel! 

This game has so much more to it than I thought it would! Multiple levels and story, a levelling up system based on collectible currency (RE4 style), and even bonus levels and multiple endings!

Honestly such great work, really drew me in and had me on my toes! 
(I got a little moody towards the end of the video, but that wasn't down to the game I just ran out of time to record that day and couldn't get ending A, so don't take that seriously)

A* developer, can't wait for more!

Here's my playthrough for anyone interested:

While I did enjoy this game, I've got to say it's a bit of a double edged blade.
I enjoyed the setting of the game, and the controls were pretty tight (although the zoom aim was useless), and the game does have a really good atmosphere.
However, for me the game did not run smoothly at all, I'm not sure why, I have decent PC but there were constant audio drops and stutters.
I also had a hard time with ammo, there's no way to avoid encounters from what I can tell, and I ran out before dying. Which leads me to the reason I didn't finish the game, upon death after playing to about 25 minutes it just kicks you back to the start. A checkpoint system would've been a big help.

All in all, not a bad game and the creator is clearly great at making games, just for me as I said; it did not run well.

I did play the game for a 3 random horror games video if you were interested in checking it out (time stamps in the description)

 

I really enjoyed this game! It was short and to the point, but certainly had a few creepy moments!

Great aesthetic and great fun! The ending was rather surprising too! 

I played it in a 3 random horror games for anyone interested (time stamps in description)

I enjoyed the game! It was what you'd expect from a free indie horror, and to be fair some of the moments were really quite creepy!

Looking at your page I can see you have made a few games by this point, and it really shows. So keep up the great work!

I played the game in a 3 random horror games, here's a link for those interested (time stamps in the description)

Hi, I'm currently making a series where I play through every game submitted to the Wretched Weekend Jam, and yours was the 69th and final game I played!

And... wow! What a way to end the long journey, than with contender for the best game in the whole jam!
This is so well put together and conceptualized for a jam game (I played it pre-update and it was pretty much the same level of polish), it has an interesting game play idea AND story!

The aesthetic, the setting, the story, the enemy, the level design, the audio... just everything about this is done to such a high level I don't know what else to say!

If you haven't played it, play it, get all three heads!

I really, really look forward to seeing your other projects! Great work!

Here's the video for those interested (time stamps in description):