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Vo0do0leW

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A member registered Jul 15, 2015 · View creator page →

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This game is very decent, and has a very interesting mechanic, especially for jam game! As with all jam games the game is short, but it is enjoyable! 

One thing that I struggled with a little bit was figuring from the angle of the camera exactly how many clicks were required but hey, that's part of the challenge I guess!

Here's my play through for those interested:

I can see what you're going for with the game, and I actually really like the graphical style of the game.

The trouble is, the game didn't really seem to work fully? 

I couldn't find out where I was supposed to go, even though I'm fairly certain I tried all the doors I found. I did definitely enjoy my time with the game, and you clearly have a skill for making games.

Here's my play through for those interested:

This game is actually a lot of fun for something short and simple. Definitely worth checking out! 

Here’s my video for anyone interested:

I've got to say for a free indie game, this game has a lot of polish! 

I'm not sure what happened with the story to be honest with you, but it was an interesting ride!

Keep up the great work!


Here's my play through for anyone interested:

This is a fine example of a free indie game! It has tight controls, a pretty interesting and slightly unique mechanic and a great look and art style! 

The fact that this is a student project made in just 7 weeks just goes to show that if you have passion and an idea, you can make something awesome. 

Please keep up the great work!

Here’s my play through for those interested:

Going into this game I’ve got to say I didn’t have the highest expectations (I’ve played a LOT of lack lustre indie games lately), but this game really has a lot of heart and I really enjoyed my time with it.

I love the style of English used in the narration, I love the art style in the sections where you do mild exploring. Even the little thing where you type the level name to enter it! The story is short but compelling, and handles itself just right for a short experience.

Honestly, I think you have a lot of potential with making indie games, and I really look forward to seeing more of your projects! 

Here’s my play through for those interested: 



I’ve got to say, while this game is simple in concept, it’s actually really fun to play! 

The whole key hunt in a scary building has been done a million times, but this is the first time I’ve seen this mechanic used (I think, might be forgetting some).

I’m not sure how much further this game could be taken, but you obviously have a knack for making indie horror games, and I look forward to seeing more of your projects!

Here’s my play through for anyone interested:

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I played your game for a 4 random indie horror games video.

I can see that there has been effort put into this project. A lot of times when I play random games i find, you can tell the creator doesn’t really care. You clearly do. 

Unfortunately I couldn’t figure out what to do after the lamp section? There was a loud noise, and then note next objective? Did I miss something?

I think you definitely have the ability to make some decent horror games! So keep at it! 

Here’s my play through for those interested, it’s the final game in the video:

I played Angela’s Asylum for a 4 random indie horror games video. I get the feeling that this game has a source material that I’m not familiar with at all. To be fair, the game was ok. I don’t think it was trying to break any new ground, just be a simple fun game, and it did that.

Here’s my play through for those interested, it’s the first game in the video:

Hey everyone!

My name is Vo0do0leW and I'm always on sites like itch.io to find great indie games! I have been using the site for several years, but never thought to enter the community section!

Anyway, I have a small YouTube gaming channel (50 subscribers at the time of writing), and I'm always playing indie games! 

The trouble is sometimes it can be hard to find great free indie games unless they're on the featured page. That's where this little handy post comes in!

If you have any indie games you'd like me to play (usually free, at the moment I don't have any money to spare, but send them if you want and I'll check them when I can), I love indie horror games, but will be more than happy to play games from other genres such as platformers and story driven games (such as RPG Maker games).

If you'd like to get involved just link your game below :) I look forward to seeing your great games!

If you want to check out my channel to see the sort of videos I make/commentary style it's linked here: Vo0do0leW


Cheers everyone :)

Vo0do0leW

This game is really great. You can tell a lot of care and love went into making it. With the pixel art style, the lighting, the controls, everything is very polished and well thought out. 

Below are two things that I had *mild* annoyances with, but nothing that really took away from the experience, but these things may be considered spoilers:

**

The stamina runs out a bit too fast for my liking, and it seems even more bizarre to have a stamina gauge since when you get chased by the monster you have unlimited stamina. Also there are times when you have to backtrack on screens to make new things happen, this happens in a grave which I particularly didn’t like. The main problem with that was the slow movement and the fact the “press e” prompt disappeared, so I thought I had to back track again to make it appear again (which was obviously just my mistake)

But, even with those two mild gripes, the game was a lot of fun and a shining example of how 2D indie pixel horror can be done really well.

Here’s my play through for those interested:

Midnight Game is a short but quirky experience. It certainly seems more scary than it should be while you’re getting to grips with what you need to do etc. 

Some of the things you find are quite cool and some what creepy! Certainly is a cheeky little game.

Here’s my play through for those interested: 

https://youtu.be/UjlScV9Mt4M

I played Consternation for a 2 random indie games episode on my channel (it’s the first in the video if you watch).

The game is simple, but effective if you enjoy maze games. 

I personally don’t have too much love for the realm of games that sees the player put in a maze being chased around by various enemies. I always get lost and far too disorientated for find it enjoyable. 

However, there are people that would find that style of gameplay enjoyable, and for those people, this game would be great.

Here’s my play through for those interested: 

https://youtu.be/UjlScV9Mt4M

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The Mannequin is a short horror demo that shows a lot of promise! There are some predicable moments in there, but the atmosphere is still very strong! 

I especially like the idea used with the photos and development, then following the photo. That could be utilised to great effect, and could add some genuinely creepy moments. 

I know it says that production has stopped on this project for the time being, but I do hope it resumes as it could be a very nice indie title.

Here’s my play through for those interested:

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Going into this I didn’t notice it was a jam game, and to be honest I really think the visual style is very impressive anyway, let alone for a jam game!

I really did find the 3d and 2d switch over quite unique and interesting, and the premise is genuinely quite unsettling when you stop and think about what you’re doing. 

Along with that there’s some challenging and fun 2d gameplay!

Great work!

Here’s my play through for those interested: 

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The game is part of two short horror games in this video, and Better To Upload is the second in the video.

I can see what the creator is going for with this project. I’m a fan of the person in the game and enjoyed working out it was him.

I stupidly muted the call at the start of the game and struggled a little bit with finding my feet, and to be honest, I don’t think I ever did. I’m not going to say that’s the games fault because I’m not the best at this style of game.

I think it could definitely be a fun and enjoyable game once it is completed!

Here’s my play through for those interested:

This video contains two short demos and Night Walk is the first in the video.

The game is obviously very short, but it was an enjoyable experience, and it’s very interesting to see what can be done with the use of one button, pixels and sound design. While it’s not the most terrifying short game ever, it certainly achieves what it set out to do!

Here’s the video for those interested:

https://youtu.be/oXtpcikr8E4

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This game has so much potential it’s insane! The controls and sound design are outstanding, and it genuinely scares the s*%t out of me!

I played it for a YouTube video, and I urge you to download the game for yourself, and if you have the money spare throw some money at their kickstarter re-launch: https://www.kickstarter.com/projects/1430493167/pamali-indonesian-folklore-horror-video-game-relau?ref=9wsx7y

Here’s my play through for those interested:

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Another very interesting horror experience by the people that made The Shape On The Ground (also fantastic). 

The subject matter is quite dark, but the game handles it well and sets a very creepy and uncomfortable vibe through notes, audio and set pieces. 

You should definitely check it out if you’re into a horror ATMOSPHERE done right.

Here’s my play through for those interested;

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This game is extremely good. For a free indie horror game it really shows what can be done when a developer knows what they’re doing.

It has an interesting mechanic, multiple endings and a light lore that would be there for you work out

I look forward to playing more things by this creator.

Here’s my play through for those interested:

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To be fair to this game, it has a lot of polish. The levels and enemy are stock assets that is true, but they could just be being used for a temporary fill. 

I’m not sure what the story is etc, but I hope something does come fo this demo.

Here’s my play through for anyone interested:

This is an extremely charming little platformer. Sadly mine crashed before I could reach the end (as can be seen in the video) but the prototype does come with a read me warning stating that this can happen, so I forgive it. Even with that I did really enjoy my time with it, and I will definitely be checking out the full release.

Here’s my play through for anyone interested:

https://youtu.be/te36zRQEeK4

This short little game gave me a good scare with the loudest books in existence. 

Here’s a video for those interested!

https://youtu.be/VVwKgsZzfdw

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The demo does have its merits. The jumpscare got me, I won’t lie. 

The toilet legs were a highlight, but I couldn’t find that silver amulet anywhere.

Here’s the video of my play through for any interested.

This is a very interesting game! I really loved the artwork used and idea of people having different opinions on what they see.

When I played I didn't realise the game had different endings, and I'm still not sure what my ending meant, but I guess that just adds to the mysteriousness of the game!

You should definitely check it out for yourself, and I will definitely be keeping an eye on this developer 

This was a really enjoyable and short experience! Since the game was made for a jam, it is quite short, but the quality of the overall experience is still very high!

Here's a video of my play through! :)

This game is a really enjoyable, short experience. 

I was expecting things to take a predictable turn part way through, but I'm glad it didn't go for the standard horror tropes.

I look forward to seeing more work by this developer!

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this game actually has a lot of promise and I will definitely be looking into the full release. 

It hits me as a combination of limbo (an obvious comparison for all dark 2D games now) and Fran Bow for the dual dimension mechanic. That’s not a bad conparrison either, it’s really enjoyable! 

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I played though this game for a YouTube video, and I have to say it was a good experience, especially for a small project. 

I didn’t quite understand what happens when it seemed like I was getting caught though? 

Dude, I played the game and the the one corridor the game is based in just seems to come to a dead end?

And instead of giving the player like 7 different weapons, how about some more ammo for things like the pistol?

I know you're on your own so you've got a lot to do by yourself but those are the two things that really annoyed me.