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vlad3d

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A member registered Oct 24, 2021

Creator of

Recent community posts

thank you man! I sculpted the planet in Zbrush and then baked normal maps  on the low poly. Nothing new. After that I painted insied Substance painter mask, where I want grass and rock textures to be on the surface. These masks I used then in Shader Graph in Unity and lerped them with textures.
Btw. your planet shader looks sick too man :D Real terraforming is going on there!

I really have bad luck. Getting the dead end all the time :D 

Awesome idea! The main character's art and the animation are very funny!

Very nice animations and the art style. Love it!