yes, running and walking took too much time to try and get right so I scrapped it.
I might go back after the jam and try to fix it ^^
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I love how this game makes you stop and think about your movement, while at the same time pressuring you with the timer. It makes for a good but stressful experience and left me very satisfied when I completed a level.
The upwards dash was a nice breath of fresh air from most 2D platformers, and I found myself using it a lot to get out of my own way.
The only thing I found myself wanting was a "restart" button in the pause menu when I knew I had messed up :)
Great job from the entire team
I'm not sure but the side movement seemed tied to how much time I had left, because every time I rewinded a clock time sped up. That was pretty cool and got me stressed out a few times because I wasn't able to reach clocks in time. I like the graphics too, the little squeeze and bounce was nice when jumping :)
Thanks for playing! glad you liked it :)
As I've explained before, I was working off of a 2 week brief, hence the short playtime. I might work more on this in the future, as I've received plenty of feedback :)
Hey thanks for playing! glad you enjoyed it! This was just a small 2-week project for an assessment brief, but I might be working more on it in the future :) Thanks for the feedback though!