Hehe, danke, schön dass es gefällt. :P
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Your video is awesome! It has taught me really much about how to design a game for someone who plays it for the first time. Especially on the matter with the drops you can't climb up again. I'm so happy you liked it, I really enjoyed watching! :D
Monuriki is the name of the island Cast Away was shot on. ^^
Thank you for the feedback. It's super helpful, especially on difficulty, becuase that was the part I was most unsure about. Sadly, I had to sacrifice the ending to submit the entry in time.
I'm happy that you liked it!
Thank you for the feedback.
I see that not seeing Wilson is disappointing but sadly I had to sacrifice him for gameplay as my scope was too big for this amount of time. I would have loved to make a real reunition.
Thank you for the feedback!
I thought about the things with the holes because it's always a blind jump and I see that I should have designed the levels without them or somehow counter the guessing. I had more levels with different themes and mechanics in scope and maybe I'll implement them sometime.
I noticed the bug with the bats too, but sadly I couldn't fix it in time.
Thank you again for the feedback, its super helpful and I really appreciate it! 😊