After some time I could finally complete this game, so here is some (lots of) criticism:
This is very well done, the sprites, the bosses, but the level design is very linear and confusing, places were you dont know were to go, places with unnecessary: "if you do it wrong go back and repeat" moments, which slow down the flow of the level and makes it insufferable, this could be solved simply by adding alternate paths making the game much less linear, and make those platforming sections competely optional for experienced players (the level design all classic sonic games have), if we also sum the weird slug-ish controls of the simple sonic worlds engine that make the game feel slower than most sonic games (or maybe is because of the level design that I find this game so slow), there is a complete lack of life monitors that make the game unnecessarily hard, so most lives i got were because I got 100 rings, and obviusly the flaw most people i know talk about, the special stages, those feel just like the pc sonic 3D blast stages but with the ring appear distance from sonic 2 (genesis) which makes these special stages a complete headache all these flaws makes this game a pain in the ass to complete. But even with all these flaws I think this game can be still enjoyable, some stages were very fun, as i have said all the bosses are challenging and very enjoyable, the spritework and the visuals just feel like an original sonic game, but its flaws make the experience feel frustrating and much less enjoyable than it should be.
That is pretty much my criticism, english is not my first language so there are some minor mistakes on this redaction. I hope you find this useful and not as an attack to your work.
UnaPersona228
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A member registered Feb 07, 2022