Yes it makes sense, it's actually pretty obvious now that you pointed it out! Thank you again for the tool and the insight, really appreciated.
Recent community posts
Setting a blank sprite as the mask fixed it (also setting the idle sprite as mask seems to work), i didn't tried it because the sprites have slightly different sizes so i would need a different mask for every sprite, but this are placeholders so it's really a non issue. Can you elaborate a bit why it happens? I'm curious.
Hey thank you for this really useful tool! I was testing it a bit and i encountered this bug, i tried to understand why it happens, but i really have no clue. Any idea?
Here a clip with terrible encoding: