Hey there, Pangaeans!
Got a lot done this week to make up for lost time.
The animation bases have finally been completed and reworked. Unfortunately, I couldn't make the characters more animated in battle for it, but that's more of a luxury project I'll do another day. Still some slight adjustments to make, but that's easy to do. That'll take an hour, at best.
Also, I got rid of all the static enemies and put in monsters from Aekashic's archive. The overall art style doesn't really mesh with the rest of of what I have in mind, but luckily, the generic non-human monsters works! For now, I'm sticking to the spreadsheet method since the Dragonbones (Which is a LOT more fluid, but a LOT more work) is also a luxury project. The Mimics are also as scary as I'd hoped they'd be, but the colors are a bit off. I'm no artist and that will take a lot of time, so as they are is good enough for now.
Lastly, all human enemies have been replaced by customized enemies instead of static enemies. This makes fighting humans a bit more fun and not like you're fighting giants. What this means is that Captain, Lieutenant, and the Plague Guild thugs have gotten a complete re-design. I was hoping to keep the original look, but I couldn't make it work like I wanted to. I also noticed I didn't put in any lady thugs and put them in, so expect to see them.
The environmental system was bugged all to hell, but it's finally squashed. I'm hoping it'll stay this way. Zero's powers will either be sealed or unlocked depending on where he's fighting. See if you can find all 5 and try out what they do! Keep in mind the demo just shows how his powers work. The full game will not have them available until you reach certain parts of the story.
After this and a few other finishing touches are done, I need to get some other aspects of version 0.3 re-enabled. This should be easy.
Next week my classes start up, so work will be slowed down by then. Hopefully, I'll be near done with version 0.4 by then. Thank you to everyone and your support! The road is a thorny one, but it's been worth it so far because of all of you!