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Tudor-Gheorghe Munteanu

29
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7
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2
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A member registered May 16, 2022 · View creator page →

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    Hi, I'm the main programmer in a team that is working on a 2D RPG game with turn based combat. Here is the current progress (just started the project): https://tudor-gheorghe-munteanu.itch.io/code-crusader

At the moment we're using placeholders for the graphics. We are looking for a skilled 2D artist to join us and work together with the other artists to replace everything. If you're interested in this project and would like more details contact me on Discord: TGM#6601

My email: tgm.xlandc@gmail.com

Hi, I'm an Unity developer with a passion for 2D games. I'm interested in working with you. Here is my portfolio: https://sites.google.com/view/tudorgmunteanu 

Check Discord, I sent you a friend request.

Hi, I'm an Unity developer experienced in 2D but with some experience in 3D.  I also participate in game jams. Here is my portfolio: https://sites.google.com/view/tudorgmunteanu

If you're interested in collaborating contact me on email or Discord.

Email: tgm.xlandc@gmail.com

Discord: TGM#6601

Hi, I'm an intermediate Unity programmer looking for team. I participated in multiple game jams. Here is my portfolio: https://sites.google.com/view/tudorgmunteanu

My discord: TGM#6601

Hello everyone, I'm a intermediate Unity programmer from Romania. I've been programming for a couple of years and recently I started a new project called Stand Your Ground: Outbreak.  The goal of the game is to survive the maximum amount of days, while defending something in the middle of the map. The game has day and night cycle: while day time you have to collect resources and craft, at night you fight monsters to defend the middle. 

Here is a video of the current progress:

In the next update will add walls and a crafting system.

Hi, my name is Tudor, I'm an intermediate Unity developer from Romania. I focus mainly on 2D games but have some experience in 3D development.  I'm looking for people that have game ideas or can contribute to a project (programmer, artist, sound designer).  I prefer to make simple games (games that take couple of weeks), I'm open to all ideas but I have little experience with FPS  or racing games.

If you would like to collaborate, my Discord is: TGM#6601

My portfolio:https://sites.google.com/view/tudorgmunteanu

Hi, I'm an intermediate Unity programmer focusing mainly on 2D games. Here is my portfolio: https://sites.google.com/view/tudorgmunteanu

If you have a game idea and would like to collaborate contact me on Discord at: TGM#6601

Hey, if you're interested, we have a team of 1 programmer and 1 artist.  We're looking for a script writer. My Discord: TGM#6601

My portfolio: https://sites.google.com/view/tudorgmunteanu

If you're interested in working with me my Discord is: TGM#6601

My portofolio: https://sites.google.com/view/tudorgmunteanu 

If you're interested in collaborating, my Discord is: TGM#6601

I prefer to make a 2D game, but I'm open to 3D ideas. My portfolio: https://sites.google.com/view/tudorgmunteanu 

My discord: TGM#6601

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Hi, I'm a unity dev from Romania with a couple years of experience, mostly in 2D, but also decent experience in 3D.  My goal is to gain experience so I will work for free. 

My Discord: TGM#6601

Here are some of my games and apps: https://sites.google.com/view/tudorgmunteanu

(1 edit)

Hi, I'm interested in participating as a programmer.  My experience is mainly in 2D, but I have some experience in 3D as well. Here are my published games/apps: https://sites.google.com/view/tudorgmunteanu


My discord: TGM#6601

Thank you for playing, we changed the font to something more readable.

One of the top games in this game jam.

Original concept and original use of the limitation.

Definitely high score in the enjoyment category. Also nice trail behind the boat.

Hi, I'm a programmer mainly focusing on 2D games (I work in Unity). Check my profile to see my projects. My discord: TGM#6601

Excellent representation of the theme and the limitation.

Thank you for the constructive criticism.  Added a HP bar and the new bosses should be more difficult to beat.

Thank you for playing. You are correct, there was a bug that prevented projectiles from exploding on collision with walls. It is now fixed in version 1.02.

Original concept, good use of limitation and fun to play.

I really enjoyed the transition from the game to the main menu.

Perfect use of the limitation and unique concept. The first thought I had while playing the game was "I don't know how to reproduce this game".

Thank you for playing, just added another boss in the new version.

Thanks you for playing and for the long comment. The excess of visual effects is intended as it adds to the difficulty. I followed the feedback and added a HP bar.

Thank you for the feedback and for playing. Just added another boss, more coming soon :).