Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

ToastBound Studios

23
Posts
1
Topics
1
Followers
A member registered Apr 12, 2019 · View creator page →

Creator of

Recent community posts

Great game love the level diversity. feel free to try out my game 

https://toastbound-studios.itch.io/neontrail

(1 edit)

Nice game

Neat game, love the art

Great game

Awesome Game love the fast past combat you go from dying every second to being a master of robot destruction

feel free to check out my game https://toastbound-studios.itch.io/neontrail

NeonTrail is a score based arcade game about avoiding enemies forcing them to run in to each other.

I hope you enjoy.

https://toastbound-studios.itch.io/neontrail 

Thanks

I recommend spit upgrades. My ideas: Shotgun spit, spit laser , burst , ETC 

other then that amazing game I loved 

Awesome game. don't know how you incorporated the theme thought.

was it you could only see one thing at once?

I recommend for WebGL not to have a "Quit" button

other wise fun game :) 

Neat Game :)

Maybe you can walk and jump instead of the whole thing where the ninja lunches. the swinging aspect worked great.

Great Idea better controls would be nice

while cover then.

Really fun to play but the guards can see thought walls other then that great job.

Thanks... The Gravity used to be super float but I toned it down to what you see now. I'm Glad you liked the level verity 

Click the blue full-screen button that one will enlarge the camara. 

I can not seem to find out why do you hear the music playing? I have also only playtest on windows computers despite that should not change anything... You mite be able to fix it by: Reloading the page, Clicking  the blue full screen button which will expand the camera view.

I really don't know why this is happening more details would help me fix the problem.

Thanks

Its Mini Jam #29 Ninjas btw

Thanks glad you liked it

No for some reason when publishing on WebGl it cuts of a bit of the boarder you can just go into full screen to fix that. And no the camera is meant to stay stationary.

Thanks

(1 edit)

Updated version with bug fixes and more endings coming later today