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Tiara

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A member registered Jun 04, 2016 · View creator page →

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Wow. This was an emotional roller coaster from start to finish. 

I started with the non-romance/non-friendship ending (because I like to do things the wrong way around), and I have to admit that while it was good, it wasn't amazing. Then I worked my way through the friendship and romance paths (in that order) and my mind was totally blown. The complexity of the characters and their relationship was masterful, and I loved how they called into question what humanity really means. During the romance path, when Silas starts talking about how he never had a choice, I swear you could hear my heart breaking. 

That was a long-winded way of saying that I loved this game and hope to play many more from its creators!

Wow. Where to start talking about this game?

Okay, so I play a lot of VNs (I admit it, I'm addicted). But this one far surpassed most, if not all, of them. 

For one, all of the characters are so well-rounded. I started out hating Lucette, but I grew to like her more and more as she grew as a person. All the love interests, too, were multi-faceted characters with their own stories, desires, and flaws, not just people for the MC to fall in love with. I even found myself rooting for and wanting to know more about the side characters, like Annice, Jurien and Garlan.

Two, the artwork was spectacular! I cannot believe there were so many CGs for every route — but hey, I'm not complaining. XD The backgrounds were incredibly detailed and really added to the overall impression of this game, and it was so easy to see the emotions through every character's face and body language.

Three, the action was so gripping. I found myself sobbing a lot, and not just at the bad ends. Fritz's good end, especially, made me tear up because it was so bittersweet. I loved how every character had their own complex, personalized storyline, and not just a side romance.

Four, I loved how these weren't shallow love stories — instead, every route and character explored a different idea. For instance, it's pretty obvious that Lucette's own character development is based on the idea of goodness. But there's also Karma's route, which juxtaposes beauty and ugliness, and Fritz's route, where we see the darkness inside every person. It's rare to find a game with such strong messages that forces me to think.

All in all, this VN made me root for the characters, swept me up in a fantasy world, tugged at my heartstrings, and made me think about human nature in a different way. Thank you for this amazing game!