Whoa! Thats a long time! Thanks so much for playing and im overjoyed that you enjoyed it this much!
Recent community posts
As a fellow developer i found how you did this amazingly. The paradox system of doors and rooms seemingly changing and morphing was amazing. Though some of the transitions were not fluid, which is to be expected.
Little critique: Some of the starting text and dialogue do not make sense or grammar is wrong. and when you start the game, a lightbulb imediately breaks, i would simply omit that from the game, and let the player experience what that light break means.
8/10 though for sure! Took me a long time to find out i could actually use the knife stuck in the door. Great experience!
Hey it worked! Nice and thanks for playing again! In the final chase turning off your flashlight doesn't stop him any anymore. He wants you. So you have to hold shift to sprint to get away back to your car.
There is a new project in the works. A demo should be out in a couple weeks. I don't know how itch handles it, if you follow me and I release a new project, do you get notified? Thanks for playing again! You were so close!
Hello, I tried out your demo, there are some things i'd like to point out:
1: When uploading, you should upload as a standard .zip, this enables everyone to download your project. since not everyone has winrar.
2: The walking noise is obnoxious and far too loud.
3: Im not sure how the game with how small it is currently, is 3gb unzipped. I'd work on optimsing your materials and things to drastically reduce the file size, this will most likely be the number 1 reason alot of people wont download your game. its just so massive for an indie game.
4: there is flare on EVERYTHING. i would just remove the flashlight and lighting flares all together, or drastically lower them, its far too much
5: The mouse movement is very "slow" like its not snappy, it sort of lags behind where im going.
6: when you press escape, and go back to the game, you have to press the mouse button to remove the cursor again.
Other then that it looks pretty good, cant really give it a rating yet since theres not alot to it atm, keep going :)
Thank you very much for playing my game! It was really enjoyable. I don't know what system you have, but that fps 100% affecting the game play. If you look at other people's reviews on here, they are not slow-mo. Do you know your Mac specs? Thank you! :), Also in the new 1.2.0 patch, the phones are much easier to pick up, and are slightly quieter :)
yea, was planned, the door was meant to close when you're getting the phone, then you're meeant to open it and hes there to jumpscare you, then disapears. but the way you did it seems to work aswell aha
thanks my guy! its always a good thing, if people have issues i can try to rectify them once i know about them! This wasnt developed on a "bad" system so im not too sure how well older systems would perform! thank you for the feedback! :)
(once you return, the game might be even better! ;) )
Hey dude! How would you like the behaviour of the enemy to be? When you turn your flashlight off, it was intended that he stops so you can get away before turning it on again
Thank you for the feedback
Hello my friend! The game is not supposed to be like that! Unfortunately most game mechanics are based on system time, and this is affected by your fps. So if your system is fairly poor, everything feels like it's in slow motion, like most other games. Sorry you could not enjoy the game to it's fullest. But I hope you could try it again once you get a better system. Thank you.
Also. What is the specs of your system? Thank you