Thanks for letting me know, that's really cool! AGS community resources have been super helpful for game making, so it's nice to be involved.
I made 'Absin' almost three years now and while it is a cute game, it's definitely rough. My last one, 'Bittersweet', was cleaner, and hopefully the game I put out by the end of this year will be as well. But I'll leave that for others to decide.
Again, thank you for your words of encouragement, it means a lot,