Hoooo boi, that took way longer than I expected
I think everyone has talked about the problems of this game already so I just want to add my thought about it
Whether or not you've intentionally made the difficulty curve really high puts a good perspective on what it is to be put into a grim and harsh apocalyptic world. I really do like that plot twist at the end (sorta gave me chills down my spine ngl). This was a real surprise to have a difficult game in here and if that was the goal in mind then cheers to you man. For as much time constraint you had with acads, this is really good!
While I have to give minus points to the game's connection to the theme of using enemies as weapons (power-ups don't really count as to say, smacking a grunt with their friend's arm), in terms of creativity and gameplay you have here, it's pretty cool m8, good job!