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A member registered Nov 13, 2016 · View creator page →


Recent community posts

Glad you enjoyed it!

The full (unreleased) game currently has around 20 maps, and there will be a level editor. If you have a map idea, I'd love to see what you've come up with.

Created a new topic I'm working on a new FPS

I'm working an a new FPS, and i would love to know what I did good, and what I did bad with this game. I try to improve as much as I can as a gamedev, and constructive criticism is a great way to learn! Tell me what opinions you have on this game if you want to help me out :)

You can put things in it and drop them anywhere. Use the scroll wheel to turn it upside down.

There you go, have fun :D

Yes, I'll fix it later today :-)

Posted in OML

I just made a topic for changes and additions for the game, and if you have any ideas you can send them there. I will consider you for beta testing when the release gets closer :)

If you played the game but feel like I should change something, or if you just have a cool idea for a level layout, let me know here:

Nice, I see you figured most stuff out!

Posted in OML

Thanks! This is not the full game, but it's a representative demo of the full game. I made it so you can get a glimpse of how the full game will look. The full release is not too far ahead, though. 

(Edited 1 time)

My free shareware version of the upcoming game Recyclinator is now available! Try it out here: https://thatsnillet.itch.io/recyclinator-shareware

Recyclinator is a sandbox problem solving game about building recycling systems. You are encouraged to solve the problems in your own way, and take advantage of all the tools at your disposal. The full game will release later this year, but you can try out this version to get a glimpse of what will be available. Both this version and the full version is playable in VR.

Because of the large download size it can't be downloaded through the itch.io client. You'll have to download it through the browser instead :)

Is it the Windows or Linux version?

Bought it on release day, and i just finished it today. I just have to say that you've done an amazing job! It is the first of your games I've played on PC (i have the FL games and your other adventure games on iPhone) and it is as immersive and fun as possible. It is a bit harder that your previous games, but it is nice with a challenge. As a gamedev I don't have a lot of time to play games (as you probably know) but i can always find the time to play your adventure games. I'd give this game a 5/5

Thank you! :D I'm not sure if it is possible to add native Dualshock 4 support into the game, but I'd suggest using InputMapper or the built in Dualshock 4 support in steam, if you add the game to you steam library as an external game and launch it in Big Picture. Thanks again!

Thanks! I'll try to add some new cool stuff while i have some time over. 

If you try out Cool Forts Prevail, i would love to hear from you what you like and don't like. That type of information is invaluable for me as a gamedev!

If you found an easter egg, tell me in the comments below!

Thanks for playing. First, the enemies should attack, though you always have around 3-5 minutes to prepare your fort. I'll take a look at what you thought was a bug and check what it can be. The windows version has an external laucher where you can change all settings,  something that i couldn't port to the linux version, but I'll add some in-game settings as soon as i get some spare time. Thanks again!

Linux version is now available! If you try it out, please tell me if it works :)

Thanks for showing interest! I'll take a look at different versions tomorrow :)

Cool Forts Prevail is a split-screen multi, and single player sandbox FPS. You can build a fort and defend it, attack enemy forts, or just do something else, like running over enemies and friends with a car. It works great with an Xbox controller and it is really fun with friends!

Wow, this is really fun! I see from the name where you got your inspiration from, and you really take the best from those games. I would like the resolution to be a bit higher, but otherwise it's great!

Nice game, can you leave the ldjam link so i can rate it?

Thanks for informing me, i have reported now too, so hopefully those pages will be deleted soon.

Posted in Gameplay Video

Thanks, i'm glad you enjoyed it :D

(Edited 1 time)

I made this game over a weekend for Ludum Dare 38. I've never worked this intense on a game before and i'm happy with how it ended up.

This is a first-person exploration game set on a small, fully explorable planet. You can enter ancient temples to find the lost pieces of your spaceship. Inside the temples you need to jump, climb and kick your way to your goal – and avoid the immortal creatures lurking in there. The temple locations are random and makes every playthrough different.

If this sounds interesting to you, you can find the link below

Glad you enjoyed the tech demo!

The thing is that i'm still working on the full game and it's not finished yet. I am aiming for a release somewhere in 2017 for Windows.

If you like the demo i think you'll love the full game. Follow my itch.io profile and/or twitter to stay updated for news concerning the game

Thank you! Sorry for the late reply, too much gamedev :-)

Cool! This is a great motivation to continue working on the full game :-)

Sure! Where can i find it? Could add it to the game

I made around half of the music the other half was made by myuu

Thanks for trying it out! :D

Bugs fixed!

Thank you for your help, i have fixed all the bugs, and i also enhanced the ending :-)

'll take a look at the bug as soon as i can tomorrow. Getting input like this is really valuable to me as a indie dev so i personally want to thank you :-)

Created a new topic Easter eggs
(Edited 1 time)

Tell me what easter eggs you find!

(I might also add more in the next update)

Replied to coocoo497 in Door Code

You automatically pick up the cross when you read te first note. I might have forgotten to add a notification for that. It is great to get feedback so i can improve the game, so thank you

Posted in Door Code
  1. Press TAB and check the church note. There you should figure out the year when they found the gold. Thank you for the nice words :-