Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

terrarum

9
Posts
1
Followers
1
Following
A member registered Mar 21, 2020 · View creator page →

Creator of

Recent community posts

Hooray!

Right okay that makes sense. Thank you!

(1 edit)

Ah that's not what I mean!

In the autotiles folder you have, for spring:
spring_dirtpath_auto.png
spring_grass_dirt_auto.png
spring_grass_soil_auto.png
spring_grass_transparent_auto.png
spring_soil_auto.png
spring_water_auto.png

so six different spring tilesets.
In `all tiles.png` you have what looks like from the top down

spring grass transparent
spring grass dirt
spring grass soil
spring water

But between what you just said and from staring at all of these files now, I'm guessing that the extra tiles that exist in `all tiles.png` are doing the same job as the extra files in the autotiles folder?

If you can't tell I've never used GM2 (I'm using Godot) and am new to this so thank you for your patience :D

Ah yeah this is what was throwing me off: each season has six *_auto.png files but all tiles.png has five rows of tiles for each season.

I actually labelled them and then realised I was going crazy haha. Sorry!

Hello! I've been trying to match up the season tiles in `all tiles.png` to the file names for the same tiles in `autotiles (GM2layout)` and it looks like the summer tiles are missing from `all tiles.png`.

Oooooo yes that will help thank you :D

Ahh awesome, thank you!

Hello! I have a question about the watering animation demo you have at the top: obviously the actual animation and watering can are in this pack and not the farming pack, but which pack contains the wet soil tile? Is that in this pack or is it something in the Farm pack?