The hardcore stuff you're seeing is from a previous project called How This All Happened. Some of the characters return in this.
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There's not much there, I'm kinda just making assets and scripts I'll need right now so I can quickly put it together when the time comes.
The demo should be out within two months for Windows.
The food sequence doesn't happen after day 2. The delay is the game getting stuck in "talk" mode and fixing itself, I'll look into that.
I can't reproduce the shower things, it happens every time for me. Could you give more details?
Not really, I just had the models laying around from a cancelled project and used them for this proof of concept. Except Autumn, that model was made specifically for this.
I was going to do the full game with entirely new characters but people really want May in it.
I've been looking for an answer to why this happens sometimes, but no luck yet. I put some code in there to help fix it and it hasn't happened to me since but I guess I missed something.
Can you describe what happens for you?
Booping will happen in the full version when I can give it some effects.
There's history between the characters you can get more detail on through conversations. Nothing is fully spelled out but everyone is pals.
I'm planning on keeping these characters around, but the full game will have more "territiorial" gals.
You have a pretty good idea of what's going on, not sure how it got out of whack though. Every food related flag resets when you sleep so it must be the wait time (which gets shorter every day) going crazy somehow.
The demo is basically done after 3 days and there's only two meals so I might as well skip the food at that point honestly.
And yeah, that was intentional.
Not sure how you're only getting that one dialogue. It should only play once and only under certain circumstances. There are actually a lot of conversations to unlock now. I can't seem to reproduce this bug, if you have any more details let me know.
The gender choosing thing I mentioned before is a planned feature for a full game, this is still just a proof of concept.
That's when the textures load. I don't think there's a way to do it nicely in Game Maker. The way GM handles images in general isn't really suitable for this type of game so I'm probably gonna move to Unity which has more compression and streaming options.
The space bar was actually a debug thing I forgot to lock off.
Working on these bugs now, should have an update in a bit.
Edit:Uploaded a new version that should fix all these issues. Also added more dialogue.
Yep! Since I gave the option to pay for downloads there have been plenty, and also some others donating to my paypal.
I'm working on a new teaser demo that's a little more deserving of so much generosity, then I'll probably move on to something I'd feel comfortable actually expecting money from.