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Team Crab Punch

38
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5
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4
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A member registered May 19, 2022 · View creator page →

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He's a pretty cool guy

Thanks for the feedback! The artist was pretty lazy lol

Thanks! Kind of wish we'd gotten more out of the hologram though.

We definitely could have spent more time teaching the mechanics, thanks!

Really happy you liked it. The bar under the bread is how you win the game, sorry if that wasn't clear.

glad you enjoyed the game :)

these are some pretty good suggestions

Nice game with a cool concept and implementation, just needed some more polish and maybe some music. Also found myself getting stuck in stalemates quite a bit, but from reading other comments that just seems like my bad luck.

We're a team of three - One programmer, one artist, and one composer. Glad you liked the game.

Really cool game. Love the art style and music especially.

Yeah, we sort of ran out of time to balance it. Glad you enjoyed the game!

Thanks for the feedback! We'll probably add a few more things to give players feedback after the jam's over, we just sort of ran out of time with that stuff in the two days. As for the thing about the peppers, I don't think there's any differences other than visual with the enemies, but I'm just the soundtrack guy. I'd ask our programmer, but I think he's sleeping in for a while after the nightmare of the last two days. 

If that happens, try reloading the page. If it happens again, download the windows build to play it.

Really cool concept and the art is nice, the maps change a bit too quickly though.

Really nice concept for a puzzle game and the visuals are great, just needs some music and sfx, and maybe a few more levels.

Nice art and gameplay, but needs some bug fixing.

Really nice art, just needs a few more levels to it. Great job!

Thanks man! We did have some other ideas to expand the game, but in the end we just got time pressured into keeping it simple.

Cool Stardew Valley-esque feel from the game, the art and music were really good. The main mechanic was creative, but I found it hard to kill enemies fast enough after there was about 10 on screen. Still, good job on this!

Nice mechanic and art style, but the music got a bit annoying after a while.

The dice giving out random buffs would've been a really cool concept if it was implemented. The gameplay was pretty smooth but the second level does have framerate issues. Also would've been nice to have some sfx. For a 2-day solo project, this is really good!

Cool mechanics, but I wish the game had some sfx and music in it. Also, when I died in level 2, the old enemies didn't despawn but new ones still spawned in.

Really cool graphics and the game mechanic would be so interesting in a full card game, it really changes the way you have to strategize to win.

Really nice style and music, but I thought the game could've used a bit more explanation at the start.

Cool game, I just kinda wish the levels changed more than increasing the number of dice.

thanks you, we ran out of time to properly balance the game so youre definitely right about the turret upgrades.

Thanks anyway

the dice keeps landing on 1 because it doesnt have enough force to roll

this one is decent

i think the strongest aspect is the concept, i like how you get random towers to place down, it reminds me a lot of those stages in plants vs zombies that did that same idea

good job

damn this game is actually really good

i really like the concept of getting random shots to fire and it isnt too intrusive on the gameplay

the presentation is really good, every enemy you kill feels really chunky because of all the slowdown and other effects used

and the game itself is really fun

fantastic job 5/5 in every category

this one is quite good

i really like the concept of this being a sort of board game

presentation wise its got nice visuals and the audio is quite fitting and it doesnt get annoying

i think gameplay wise it could use some work because i dont think that the challenge rooms dont give enough of a punishment for losing

otherwise its quite good, good job

its fine

if you have any application to play windows applications on mac if one of those exist you could do that but if you don't want to that's understandable

the game is solid

honestly the presentation alone made me question if this game was even made in the jam time, so if it was, fantastic job

the gameplay is pretty decent, not much specific i can really say

and also i wish the concept more obviously fit more with the theme other than the dice imagery used

good job

sorry i  dont think the web build works as intended

if you can use the windows executable in something that lets you play those on mac you can do that but i wouldnt blame you for not

This one is really good

i love the concept 

the game is pretty fun when you figure it out even if it does feel like you should attack them every time you have the opportunity to

presentation wise the sprite work is quite good, i really like the setting of the game and the artstyle is pleasing to look at

great job

If it doesn't work after a page reload, download the windows build in the description.

this one wasnt made in the jam time

enough said

This one is overall quite solid

The presentation is nice, i like how the score is just the entirety of the background so you dont have to focus on another part of the screen for a split second and the visuals and audio are nice

i like the concept even if it is quite simple and doesn't really have any rng elements to it

the gameplay is also just generally solid

good job

Thanks!