Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Tairirion

17
Posts
26
Following
A member registered Sep 26, 2021

Recent community posts

Quality of Life Improvement:

Only add recipes at the blacksmith once all needed resources can be gathered / aka the respective regions have been made available. Also some tool tips on the materials would greatly help new players. Some icons are pretty non-descriptive like the bear hides. You are left to guess where you might acquire each ingredient.

Another Request :D

I play as a pure bow hunter, as it does not make sense points wise to maximize both damage types. However at the beginning of each fight you have to reset to bow. If this could be saved and remembered it would be fantastic 

Another comment on Quest 36: The sexy scene with Mirina jumps too fast into the action and could use some more foreplay.

Also on Quest 36: Rebirth, it feels strange that the hunter tells Mirina about a mage with the same problem as herself - and nowhere in the story, was it ever mentioned. It seems to come from nowhere.

I found a bug, when you respec your character's skills with the potion from the witch: Currently the bonus points from equipment get refunded as well. So if you have +1 in two skills based on your ring, you get additional 2 skill points. However, if you uneqip the ring, you now have "-1" in both skills, along with the negative effect.

I trust you have great ideas in store :) Keep going and keep it cool. I am sure it will turn into a great game.

At the same time, I remain adamant in my feedback, that I believe the early hours of the game need story refactoring to make it more relateable and make a genuine connection with the MC. So it is less about what is yet to come, and more about what we already have in hand today :)

Hello dear creator,

thanks for putting all the work in and starting to make another game, after Mist was absolutely fantastic. I played it from start to end, loved it and followed it for a long time. It was absoltuely greate game :)

On your new project I'd also like to offer some perspective that has been brewing inside my head for some time now and maybe you appreciate the candid feedback. If so, please continue reading. If not, just stop now and leave with the highly felt appreciation for Mist :)))

***

My feeling for Morn is, that as your next project, it is suffering a bit from trying to outdo Mist, trying to make it all bigger, better ... More fantastic etc. I do not feel the connection to it, the way I did with Mist within the very first minutes.

When I thought about it, here are some reasons for me

- Mist had a super relateable MC. You could picture him, driving up there and how it all came to pass for him. You felt him and his agenda / priorities. The MC in Morn feels much more unrelateable. He is not a human, or is he? I still don't know what he exactly is, what his agenda is? Where he comes from? Who am I? This is a big issue for me, as I should be the MC, but I cannot connect to him.

- The Story in Mist started super basic. Developed gradually and increased in fantasy level, until you had a full blown high-fantasy that rocked your world. The Story in Mist enters already super high-fantasy from the start, which makes it also hard to catch on to it. Also I wonder where it will still go. There is hardly space left to go higher. So I guess it will be hard to build a real bow of tension.

- The side character in Mist were added one by one, always with building a relationship. You saved them, you formed a connection to them. There was some personal sharing. The side characters in Morn are going very much for the "Mystery and Cool" trope, that makes them more two dimensional and harder to relate. Also I feel the relation of her being your mistress, but then pulling back for no real apparent reason. I feel like I am still hanging in a void, where every time I think I can grasp someone as a character she disappears again behind her vail of (unnecessary) mystery.

Overall, as I said, I feel you try to go all cool, mystery and high-fantasy, already starting at 9/10 on each scale - which makes the story harder to relate to. Which is a shame I feel.

I hope you can do something with this feedback :)

Best of Luck with all next steps! Keep on rocking!

I have the same issue.

Hey all,

I bought the 0.19 version for 10$, but when I try to download the 0.20 version now from my dashboard, I get only the 0.19 version shown. Can you please help me?

Hey Team. It seems like the Discord Invite link is not working. Can you check

You guys are just amazing. I still haven't gotten through the main game, with its densely packed action and content. I throughly enjoy those side games :D

Thanks for all your openness. As a coach to many developers, it feels like you are on the right track. Getting things out early. Getting feedback. Seeing things in real life will help you to touch base with your audience and give new insights and energy. You might want to take a step in between and invite for a patreon only early demo or twitch session, even if you don't want to make an official release. There is middle ground between staying hidden away and releasing straight out of the door that might help you elivate some of your tension :)

Moving from 0.3.0 PC to 0.3.1 PC I always get an error when loading my latest (or the last few) safe games:

```

I'm sorry, but an uncaught exception occurred.

While running game code:

 

    screen main_base_nav_base_actions:

  File "game/screens.rpy", line 258, in execute

    frame:

  File "game/screens.rpy", line 260, in execute

    hbox yfill True spacing 10 yoffset 5:

  File "game/screens.rpy", line 282, in execute

    if narrative_complete_flag==1:

  File "game/screens.rpy", line 282, in <module>

    if narrative_complete_flag==1:

NameError: name 'narrative_complete_flag' is not defined

Windows-10-10.0.19041

Ren'Py 7.4.9.2142

My Fallen Angels 0.3.1

Tue Feb 22 21:56:15 2022

```

I really struggle to find the joy in the game. There are no random events that pull you into some kind of story line or even quest lines you can follow up on. It feels like you have to grind and grind through those college courses for weeks, then the first few sexy bits start to show up. Even then it is not much or great. I have now invested some 4 hours into the game and all I did was basically grind up me stats. Some boob touching and some dick touching. But nothing serious. There is also no stats on your girls, how you are progressing with them etc. It just feel like you are lost in a never ending grind. I looked up some walkthroughs and for some quests to progress you have to repeatedly visit the same random time slot in the week over the course of weeks. Currently it really feels like a waste of money.

I am missing the same pictures. Let me know if you found them :)

I really loved the game and found the mix of sanbox simulation, relationsship building and sexual content quite nice. At times the relationship building would feel a bit too mechanistic, as you select the best point-wise interactions to get your stats higher quickly. Still very rewarding, very much content and very diverse girl. I loved that you included some harder BDSM kinks at the end, as you don't see this well done so often. Thanks for all the hard work. I hope we see more content on this one :)