Username checks out.
Recent community posts
Are physical copies available somewhere, or have they been delayed? I'd like to put it on my Christmas list since it's first on my very short list of physical goods I want, but I don't see anywhere to buy it.
Ooooooohhhh, I just saw the description of The Dreamers and... oof, that's a little... too accurate to me. I've got a bit of a problem with escapism, I think. I'm one of the people that sees "may you have an interesting life" as a blessing, not a curse.
Ooo, "magical otherworld" is one of my favorite things in media, and I never did really like combat in TTRPGs, at least when it wasn't presented as a problem to solve. That's why I like casters, they get fun tools like "throw things quick" and "move dirt around" instead of just "hit with axe." I'm going to keep an eye on this.
If I'm judging it correctly, it's a reference to the concept of "Time Theft," a bit of capitalist propaganda against workers' rights to basic stuff like bathroom breaks. That you're "stealing company time" any time you're being paid but not working.
Dunno why they didn't just call it "time thief" though. Maybe that was taken?
I assume this is simply because you haven't done the set-up (i haven't for my games either) but the Itch launcher doesn't know how to install this. (Which means I have to go through my regular browser, because it won't at least download the files for me. Ugh.)
Downloaded through the itch app, getting a few weird bugs:
1. Switches between sprites wrong - Continuing to use the walking sprites even when standing still, then later on totally invisible.
2. Got stuck at the police station bit* - leaving just puts me right back at the same outdoors scene, where my only option is to walk right and go back into the police station for the same conversation over and over.
* i've only seen one, so if there's more than one, it's the first
While I absolutely love it and have finally gotten to the point where I can ALMOST get out of the starting room consistiently, I'd disagree with 6dof since... well, you can never adjust roll, only pitch or yaw. Also is there something I'm supposed to be trying to do beyond "yeahYEAHYEAHYEAHYEAH" around the map and tag the heads of the worms so I can continue to "yeahYEAHYEAHYEAHYEAH" my way around the map? If not, maybe add a counter on how many shots I've landed or a timer or something?
Again, I'd need to know what the error says. I probably can't anyways; I'm not one of the developers, I just know that bug reports where the info is just "please help it doesn't work" or similar always need more info.
Need more details, what happens when you try to play? does it fail to load entirely? does it crash when you hit enter the first time, or when you try to play a song? Is there an error message?
We can't read your mind.
Just watched Vinny's stream of this, and I can't really figure out the ending. It seems like... you... skipped a step? I'm not sure how you got to the place in the ending cutscene from the place where you were before the cutscene started.
Yeah, what's with week 2? There's a huge difficulty spike there... 2-1 on Normal is harder than 1-3 on Hard. That's not right. Dropping down to Easy on Week 2 feels like a natural progression of the difficulty from Week 1 on Normal.
Is this not on the pico-8 BBS? I'd kind of like to put it with the rest of
your games my pico-8 library.
(I'd also kind of like to be able to make edits - Have you considered giving the saws little motion trails so it's easier to tell which way they're going while they're moving slow? Sometimes I think a saw isn't going to get too close and then it slices me in half.)
I was trying to switch from WASD to ESDF because I'm a weirdo that likes the closer-to-home-row setup, and I somehow managed to bind keys in such a way that I can no longer progress though menus to undo this. I think it was either binding confirm and cancel to the only confirm key, or unbinding confirm, not sure which.
Deleting my config file fixed this, but you should probably make it so that confirm and menu-down must have at least one key bound to it that is bound to no other button, so you can reset the controls without deleting the config file.
Holds up to my memories of it from long ago. Still have yet to be disappointed by a Droqen game... Can't decide if I like Probability 0 or Starseed Pilgrim more, I've been playing them since long before The Bundle[TM] and I always find myself coming back to them. I aspire to make games as memorable as these.
Nothing in the game requires being quick. Combat is turn-based and nothing chases you in the overworld. There is one point that could be considered a jumpscare, but it's mildly startling at best.
I'm a total wimp and I loved this game. It creeped me out without scaring me, if that makes sense? It's an RPG first and a horror game second.
i love the thing the description does (although I can't put it to words properly - "avoids breaking kayfabe" is the best I can come up with), but I genuinely have no idea what kind of game it is outside "the kind where the description is Like That."
What do you... do in this game? Aside from control a "meat husk," I have nothing but speculation. I'd assume it's some sort of RPG (of the "point-and-click style puzzles" or "press interact on everything to receive jokes and/or narrative" kind) but I couldn't tell you for sure because the description is unclear.
Now don't get me wrong, I love this weird sort of description, I just don't think it should sacrifice its purpose in service of weirdness like this.