Not sure but here is a list of the results if that's what you're looking for: https://itch.io/jam/dev-squad-...
Recent community posts
Try using Input.GetAxisRaw(""); instead of Input.GetAxis(""); It would make the movement fell move responsive. Also, make the rotation of the player update based on the velocity instead of when the keys are pressed. That would take it from a great experience to an amazing one!
The visuals are good, but the lack of music was annoying and I'm not sure if this was just for me, but the controls were very hard to manage and I found myself frustrated just trying to move in a straight line. If you want to improve the game after this Jam is over one suggestion would be to make the controls similar to those of Hotline Miami where w always moves you up down moves you down and the right and left controls to move you right and left regardless of the player's orientation.
This is a good game but it wasn't really built around the theme and only incorporated things from the thyme because it had to. At least that is my impression. Nice job on the art by the way it looks on point!
Wow! This is amazing, I'm not really into horror so when I started to hear the whispering I was totally freaking out! The way the camera lags behind the cursor is fa nominal and really makes this game a whole lot scarier! since it is difficult to check your back and around corners!
The art style reminds me of Ori and the Blind Forest and this is a beautiful game! The only thing that would be nice at thing point would be a game tab telling you what the control is because at this point even with this little bubbles with the controls in them it is still quite confusing.
Nice game I love the controls and graphics! but you NEED to add screen shots to your game page of else I would never know what a good game you have! I came here without any hope I just wanted to see what this could possibly be! Since there are only 17 minutes left at the time of writing this here are some of the screen shots that I took!
Nice game! I love the simplicity!
Only things that could be fixed: are the level generation - because the end always seems to be in a straight line from the player with little in between them!
Although this would be a small change I think it would be nice if you were also able to move with your arrow keys or wasd.
The last thing would be to stop the endpoint from being an unlit color since that makes every level very simple! and if you took that away then the level generation would be fine!
These things don't need to change for the game to be good, they are just some things to think about if you are wanting to continue with this project!
Amazing Game! Nice narration lol! Combat somewhat clunky and loading times long, but all in all this is the best game submitted to the jam that I've played yet!
BTW you spelled "before" wrong in your Explanation lol!