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Staroms Inc

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A member registered 1 year ago · View creator page β†’

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A bit harsh but hey, you was being honest, and I can respect that. You kept to a respectable tone. But yeah, A YanSimFates where you made choices along the way does sound fun, but I wanted it to reflect Fire Emblem Fates where at one point, you choose a side. Having choices along the way would have really been pointless. But...  I have been in the fanbase of YanSim and it is just as toxic. XD

Corrin wouldn't help Ayano kill someone, he would tame the Yandere Girl and make it so then she gets with him proper without illegal actions. Now what you suggested with Corrin being tricked by Ayano's outer personality does sound good idea, however, in Corrin Revelations, it is revealed as to why Hoshido and Nohr knew about Ayano in the first place. Do give that route a go. Hopefully it ties up some loose ends that was left open for the demo. The Cupids are more devious than at first glance.

BIG ROUND HEADS!! XD Well, my art style is a hybrid of Anime and Cartoons. Plus many people have pointed out that they are chibi like so... I just carried on with that. Besides... If you are checking out the HFAS VNs... The art is outdated... No necks!! XD Just thought I'd warn you that they are kinda outdated so... If they're bad... I know I have improved since then.

I know it was constructive. I'm just shook. XD But sorry, I'm not carrying on with YanSimFates development because I need to move on to my bigger VN project. The biggest one I have ever devise. All the issues you have with YanSimFates are fixed in Armatelum Showdown (I think...?), plus like I said, I struggled with writing the story, even know I had a plan. I don't thin Yandere Sim is the type of game universe I could write for. I'm more of a comedic, light-hearted but dark writer. Kinda like the Kirby series. I just don't think my writing style get's along with YanSim's universe that well. My favourite character in this VN is Robin. I know why... Because Robin is the type of character I am the best at writing. Robin really is like a Hyperforce All-Stars character. But hey, I'm not gonna get disheartened because one guy didn't like the game. I know I won't please everyone. It's just odd that the only review I get is the negative one. It's like I say: My life is a sitcom. Since Armatelum Showdown is my own universe, I think my writing for that will be much better as, since I made it, I will be able to get the tone right.

This was the only damn review I got. X'D My life!! Don't be sorry about writing long comments. Sometimes it can't be helped. But hey, you did say you write stories. This game is open to the public so if you want to make your own Yandere Simulator Fates, building off the proof of concept I have established, then why not go full steam ahead?

Thank you for the comment.

I understand where you're coming from and I'm sorry that you think the story is boring, however, I will explain why I didn't have that many choices through out the game... because I wanted the player to pick who they wanted to help, so having choices through out the game would have been pointless. If Corrin picked by himself then yes, there would be choices where he's like "Do I see Osana today at dinner, or Ayano..." then you get the choice, whoever you interacted with more would be the person you help at the mid way point of Chapter 5. Plus... My previous experiences was making kinetic visual novels where it's just one long story.

Characters... Hmm... I guess you could say I put my own spin on them? Ech. I couldn't just have Ayano sat in a corner all game. I needed her to be a bit more social then the Yan-Sim's Yan-chan for the game's story to work. I know the characters aren't 1 to 1 exactly how they are in Yan-Sim or Fire Emblem Fates and that's not what I was going for, sorta an abridged style; but I guess that doesn't work when you can't even write alternate takes of them, AM I RIGHT!?

You like my art? Thank you! I thought that was what would have gotten the most negative attention. Backgrounds... Yeah, I just wanted to write the game, so I didn't bother drawing up backgrounds. However, I do make my own backgrounds of the Hyperforce All-Stars visual novels I've made and... then you'll see why I didn't make my own backgrounds for this game (because I suck at it!).

The full version of the game has been out since 24th December 2016: https://staroms-inc.itch.io/ya... The beginning is roughly the same so feel free to skip to the big choice in Chapter 5 and select "Refuse to choose a side" to go down Corrin's path (the only finished path as this game's development has been dropped). I think you maybe surprised as to what happens in the end, plus... I will admit, that is the more exciting part of the game. I will admit, I did struggle writing for this game so... that's probably why the dialogue sucks...

Thank you for taking the time to write your review and read my reply. I understand not everyone is going to like my game, but... It kinda sucks when the only actual decent comment I get is a negative one. I just gotta take notes and make myself better, yes? 

- J5 the Hyperforce.