Great game but the fact that the good or bad ending is tied to two little choices made throughout this 2+ hour long game is kind of ridiculous. That's my only complaint. (Really wanted the good end but just because I thought the Mayor made a bad choice my character decided letting sandmen in was a great idea.)
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I feel like maybe some enemy variety? And also you should give your enemies weakpoints, that one was one of the greatest features from Receiver because it helps you save on ammunition if you're good at aiming. Maybe a gun jamming system? You could take apart and clean your gun. Oh! And an enhanced stealth system maybe? Where the drones can't find you if you're hiding well enough.