Oh I see... I'll think in that possibility also... Maybe with patience in a year and a half when I finish my studies it may be possible... Thanks for your advice :)
Recent community posts
This is the first time I participated in a game jam, my very first "finished" game, and it was a very good learning experience... I am considering the one game a week challenge, for at least 6 months. Do you have any advice for a new developer? I do work full time, and study at the university, so my idea is to work two or three hours at night, but I have no idea if that is enough... For my current game I crunched myself 5 to 6 hours until quite late at night... I hope not to need to do that very often. I will participate in the weekly game jams at itch so I maintain myself motivated and that may give me a headstart with ideas.
I am making a complete overhaul of my game... Since it's the first game I ever made, I missed quite a few things... But I will update it just once, and move on to other projects... I am still in the learning phase :D
The workflow is really good in 2D, in my opinion, however in 3D, its kind of weird for me... Creating the meshes for example takes quite a few steps... I don´t know if on the long run its easier, since I did not dig very much into it... I attempted to make 2D game in godot for a game jam 3 weeks ago, but failed miserably due to my lack of skills hahaha
I used Unity for this jam, but I also am practicing with godot for a couple of months already now... really good engine, although there are certain things I don´t understand yet... But for the next jam I will use it