I love the orchestration here, especially the pitched percussion instruments. There’s an underlying feeling of duty in both tracks which portrays the duty of the excursion well. The foliage was subtle but a nice touch. The solo instruments sometimes sound like they are “out of place” space-wise, I think a little more reverb on them would help them fit into the room more. Good work!
Slaw
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I like the story idea, and you did well in capturing the feelings of transition you wanted to convey. The soundtrack itself was a pleasant listen! There were some cool melodic ideas you explored here. I would look into humanizing the drums more with some velocity variation to make them sound more alive. Nice work!
This is a fun soundtrack! I like the evil carnival vibe of this one with all the chromaticism. You do a good job with dynamic dynamics to make the simple waveforms seem more lively. I would’ve loved to hear more development of the ideas laid out in each track—you do it well in Nulle étoile sans nuit. Nice work!
Your hard work paid off here. I loved the flowiness of this soundtrack—your improvisational guitar part in Magic Over The Water helped a lot with that. The only thing I would look into is pushing the climaxes more with added instruments. Great work overall!
P.S. What beer bottle were you using here?
Cool soundtrack! I like how nicely each track transitions to each other, it creates a nice cohesion to the entire soundtrack. The game idea is interesting as well, I appreciated the intricate write up as well. Some more velocity variation for the percussion would’ve made the tracks groove even more. Nice work!
There are a lot of moments I love in this submission: the polyrhythms in main melody (I think a chord with a flat 6 in the bass would’ve gone crazy here), the chord changes in the ShoP, the synth on the back half of stardust coast. Also all of Memories. This was a great listen.
I would look into some more reverb for some of the instruments. A lot of them are fighting for the front, right in your face spot in the mix at the moment.
Awesome work!
This is definitely the most interesting submission I’ve listened to! The atmosphere you make with the sound choices put me in like a trance haha. And the accompanying movie was really cool too! I will say on “Let My Sorrow Said It All”, the harsher synths don’t fit with the more emotional vocals. I think a softer synth or even just a high pass filter would work better there. Great job on crafting a project like this!
I can definitely hear the outer wilds influence in this one!
The guitar performances were great throughout, and I appreciated how dynamic the bass-lines were. The bass(es) at times could’ve used some boosted mids/saturation to come through a bit more, but that’s just nitpicking. The recurring leitmotifs were great as well, kept everything cohesive. Well done!
Firstly, I appreciated how fleshed out your game and soundtrack explanations were. It helped a lot to understand the meaning behind everything.
This submission is lovely! You did a great job with how you handle the rising and falling of energy and tension in each track. And each track has its own identity while still keeping the whole submission cohesive, which made it much more interesting to listen to.
The one thing I would consider is reverb levels. At times, there tends to be a lot of instruments fighting for the "closer" spots (i.e. little to no reverb). I think giving more instruments a little more space would go a long way. Great work!




