I just stumbled across this. It is adorable! Spritework is gorgeous, mechanics are slick, and owl falconry is an unusual but fun choice of weapon. So far my only nitpicks are how there was no apparent hint of a hidden cache until my bird slammed into it while dispatching an enemy, and how I in turn slammed head-first into a mole with no idea where they were surfacing next, All the same I am definitely going to keep an eye on this. Best of luck with further development!
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I normally do not play first-person horror games and although I could had tried this sooner it took a friend's interest to coax me into hitting the download button. That being said this was well designed, well made, and having no idea what was going to happen my imagination plagued me with countless different terrors that might creep up on me as I played. Every noise, every flickering light, every time I faced a corner... It was almost a relief when things did happen. I look
forward to dread the further development of this unnerving little game.
Its a nice little game although the ending is quite abrupt. It would be great if you could expand on this or make another title but for something made with so little experience in game development it is very good.
I did. I just left a coment on Vapor Maze with a few comparisons and a small bug I encountered. Again, thanks for making avaliable this version. The differences between stages in a game's development can be quite fascinating.
I tried both versions, this and Education of an Android. The improvements are amazing! I liked the wasd movement but mouse-movement is easier, not to mention having the commands near the heart was a cleaner use of space. The graphics here are amazing; in fact the movement cycle is very fluid. I like the synthetic heart image from Education but the health bar system here is a snap to grasp. I encountered a small bug here when I accidentally contemplated an object twice. This led to a small glitch where the screen kept flashing and making noise like it was still loading Joy. I was able to keep playing but instead of contemplating the other setting Joy to Null, it went straight to Sadness. Good luck with development of this game! It's a wonderful idea and the demo is tantalising.
Got around to trying the demo(s). Pretty cool! The game reminds me strongly of 9 Hours 9 Persons 9 Doors complete with one guy who dies right off the bat, although there may be more elements in common with Virtue's Last Reward but I don't remember much from that title at this time. The characters look great and the voice actors are amazing. Setting looks fine and the art is gorgeous. I'm left wondering about the player character's family and if they have cybernetic implants aside from the chip the AI mentioned. If I am honest I am not very interested in romance VNs but I'm looking forward to the release all the same. Best of luck!
That was extremely simple. Music's not bad, graphics are fine, but I blitzed through the puzzles on my first try. On the bright side the controls were very intuitive and although I expected the sunlight to set the mummies on fire it was easy to dodge them.