Thank you for your answer, I'm still on old GMS1.4 but migration is plan of my roadmap. I'll come back to GMLive after migration then.
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Hello ! My game is using a lot of timelines and is taking ages to compile. Is it possible to use GMLive on timelines so that I can change one, have it reloaded ingame live, and keep changing it or another timeline ?
I won't lie to you, Windows is currently the only platform I can build for alone, because the game is using an external image loading and render system which works with DirectX 9. So I could compile the game for Linux, but I would still miss the whole graphic loading engine so that would be a lot of work.
When the project will be more advanced, I'll try to find someone to work on this.