Nice
ShadowNight
Creator of
Recent community posts
Polishing games is still something I'm new too but I've learnt a lot from this jam. The only problem with the reactivating is the bug that lets you keep it active as long as your holding it, If I wanted to keep it as mechanic I would need a better way to implement so it feels like another method to pass the level rather than exploiting game. Thanks a lot for the feedback and thanks for playing.
Thanks, I enjoyed making the art. I wanted to add some UI buttons and some other features but I ran out of time and yes it's a tilemap. The snapping feature was painful to setup but it allowed me to limit where the player would place the power ups to make the level design more playable. I am really proud of the music and the art. Thank you for playing.
Thanks for the input. There were originally going to be multiple levels each having some variation of restrictions. Like amount of blocks you can place and such but I cut it out cause it would have been a little hard to implement it with the time I had. Since it's my first game jam I just held off. But I still plan on adding them. Thanks for playing and thanks for the advice.




