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A member registered Aug 12, 2020 · View creator page →

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In the main menu there is a little panel with idiom, press the buttons left or right until the game changes his idiom

thank you very much friend, I like that you liked this project, and with pleasure after its next update I will make other projects putting the same effort as this ;)

And thanks btw for the gameplay!

thanks my friend, yup, that character customization is still in work with another things to add.
if you want to send more suggestions you can do it in my server of discord

hohoii, thanks dude :D

it have, just move your arrow to the left or right until english appears, the game have english and spanish

it have, just move your arrows, that was a bad implementation of my part


u r welcome

maybe you can try winRar if u didnt try it before

will take a while, but maybe can be an android version soon

Well, mod support doesnt have, mostly of what kind of mods can be.

I guess that yes, but that is going to be experimental

damn :/

Does it have some glitchy visuals?

Oh gosh, that was a great in-depth analysis, taking everything from the game to give an absolutely acceptable critique, no matter how long the post got, the point is that I understood exactly what you were getting at and it helps me see the specific points which gives the gameplay a generic and monotonous feel.

After thinking about it and reading the paragraphs if this game would deserve something to give it a unique and fun touch in each game, being the second game that I upload and that had a huge repercussion it would be to give it a golden brooch to make it so unique and enjoyable no matter how many times the game is replayed. Now to describe certain aspects regarding the post.

-Course of the game: I was planning on that too, or at least give more variety of attacks to the player, with the score I removed it because it made it look 'useless', after that it would be like a guy said, make it ultrakill style with bonuses and stuff, like a combo counter. I'll have to see how I could add this.

-Enemies: The truth is yes, all enemies have their predefined attack base, walk, approach, attack. I should definitely see how I could improve the AI.

-Puro Transfur: From what I understand it's like using a kind of skin, isn't it? Instead of Colin use one of the skins out there like Puro's isn't it?

-Game names: I definitely don't plan on naming the game like this, it would make it look too xd, I named it deluxe because it gave the game a bigger extension, but this would be more like the Beta version, with another update to come.

-Multiplayer: Here it would depend on two things, either Local or Global with people on the Internet, mostly I did this as a kind of parody to the original game, maybe in some future project that contains gameplay similar to this game could have a multiplayer. Unfortunately I don't have the knowledge to set up a multiplayer game of this style, much less support servers. The emotes I was also thinking of adding them, it would make it more fun haha.

-Key combination: I will definitely have to get to work on this, it is true that several people want their own combination of keys, either because they are not worth the keys or by personal preference. Count on it.

-Control support: for this I have no knowledge to test with game controllers, much less have one to give the tests and register the desired keys, especially for the combination of keys. so I do not think I can do it.

-More arsenal: here would enter what is balance and not to make it super powerful and is a problem with which I ran into, so the AK feels something .... wtf? With the regeneration points I should add more, and know exactly what to add.

-Cheat system: I really don't know if I should implement this, more because I don't know how to handle with console registration and cheat activation.

-More game modes: I understand you, the wave mode gets to be a bit boring, and yes, I also thought about adding that outdoor area, it would look beautiful. Regarding more modes if I will have to add, give more variety to the game. But of course, above all not to chew more than I can, I'll adjust my goals to hit them.

-Gadgets: also, all weapons have the same pattern, for this one each weapon should have its unique attack style.

-Translation: here I had to use either what I know or, with that to translate the game should be seen, to give something unique in each dialogue.

-Jumping on walls: at the beginning of the development of the whole game I wanted to put this mechanic, but then I said no, because it seemed unnecessary.

-Bosses and Mini bosses: I was thinking about this, more for the Wave mode. With the battle against Puro, it is already confirmed that it will be available. But what about putting them in story mode, god, this will require a good analysis.

Yes, the sharks and the squid dog don't give you a specific transfur.

With the rest of the endings I plan to extend them or give them more cinematic touches like the first ending, since it looks epic in my opinion.

-Environment destruction: while making the sprites of the battle against Puro I was thinking about that, give more vividness in environment interaction with the player, things flying, papers everywhere and objects breaking on the floor giving that touch of destruction and chaos.

And this would be my statement, this was too long, and more about how this game had a good repercussion, posts like this give me the motivation to improve every time and give a good gameplay feeling to the player. At this point it would be to modify most of the game, both for gameplay, endings, and give that "juicy" effect that is in the games. To finish this fan game that people loved. Thank you very much for your comment, I appreciate it very much.

I was thinking about this problem, so, I will need to make a key binding system for this, fortunately, I have a system that works for this.

Yeah, thats true, more if an ending have some significant changes on it, making it more fun to obtain them.

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Me encuentro trabajando en el otro proyecto, el de Changed Berserk, para este el de 24HPLC estuve pensando en darle una continuacion y reimaginarlo en ciertas areas, asi que este podria ser el siguiente proyecto despues de la actualizacion de CBD.

well then, later i will see how to improve better the wave mode.

Okay, when is done i will give the invitation in a new post, with the other, yeah, i could add the link directly on the game, but i think is a little bit late, well, i will see what i can do for that.

Listo, hay una version ya ahora exportada para linux, contiene una version x86 y otra de x64, espero funcione.

Okay then, i have done a 'alpha' version of my official discord server, must i need to fix some things and maybe make it accesable to the people.

Tengo el modulo para exportarlo a Linux, lo unico que quisiera es que cuando se ejecute lo haga correctamente y no de ningun tipo de error.

like a way to protect yourself from the attacks right?

Oh yeah, thats true, then i will need to change some of the dialogs on every ending.

Heheeeeei, this looks really good mate!


Hmm, i think that i got the idea, i tried to do the style transfering from pixel art to an drawed style. for making it a 'reference' lets say, mostly this is like a YCH thing. maybe i should check it.

well, lets say a bit, but i will need to make the test of mobile since now, so, when the new update is done, i just need to add the extra content to the mobile version.

well, I have, my personal account, but a server maybe could be, make an official server, to be able to notify people more easily, or things like that.

Now that i think it... not sounds so bad at all, count with it ;)

a funni ending

i need to check how steam marketing works if i want to upload this to Steam, and even i dont know if i need some extra agree of the original creator for redistribuit for Steam.

Um.. am not sure, maybe could, or make an installer for the game, for make it more easily i guess.

I should try it, hope that it works this time.

Agh damn, and i never know how to make the game work on Mac with erros like this, am gonna try to find any solution to this if I can.

Srry por the inconvenience. 

Okay, just give me some time to transfer all the game done so far for a android device, mostly for make it more controllable.

Hmm, alright, let me change the export type to Mac, hope that it works

Yeah, and before launching the last update i thinked about make the fight with Puro, but well, i didnt did it, but now is time to do it, and improve some parts of the game making it more good, and the next update will contain maybe more features, but definetively will have the puro last fight, wich am doing it right now, will take some time, but will be worth. And maybe add some endings more, and figure it out wich ones, and how to obtain them, but from now I will foccus on the fight with Puro.

Thanks mate, ill try to put more effort to this update, making it a great more extension

Coming soon

Could it be, making the new update like the definitive or something like that, like as i said before in a post on Devlog, make more lifely the ambience while is making a route, to make the game a little bit better, but now, the thing for now is make the final fight with puro making it more intense.

Sounds good, like a wave mode but only with bosses?