Yes, the canvas isn't adapted to all resolutions... Sorry :P Glad you liked it! Thanks for playing!
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Pretty solid tower defense game. Difficulty scales a bit too fast for me. As some people said on the comments, there are some levels in which stacking towers (the main mechanic here) is not essential, or is not profitable. Feedback for the player is really well done, with sound and with effects, but i would add 1 thing (said on the bullet points below).
Things I would improve:
-Soundtrack that gives a bit more of a dynamic feeling to the game
-When you combine two towers, instead of the normal "placing" sound, another sound, so you know you combined two towers.
-I would make it so a combined tower shoots faster or something, so it feels more rewarding to combine towers.
-Maybe limit where turrets should be placed a bit more, so it gives players a bit more of a restriction and you will be able to "balance" a bit more the game mechanics and levels
Overall a pretty solid game, one of the best ones i've played so far for sure.
Thanks for playing and for the huge amount of feedback! Appreciate it really! A few notes:
-Both on the How to play menu, and the professor dialogue, it says it has to be 2 components, so ALL the solutions are made of 2 components. We might add something to make it more clear that it's all made of 2 components, no more.
-Dialogue goes by fast cause there wasn't a way to skip it, so when playing more than one time it was kinda tedious to read it all again. On the new version we will upload when gamejam finishes, text goes slower, but you can skip it.
-Typo is corrected aswell for the upcoming version, sorry :P
-Glad you liked Darude, like everyone does :D