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scarybonz_yt

100
Posts
3
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A member registered Dec 09, 2025 · View creator page →

Recent community posts

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Amazing game! Really nice visuals and smooth gameplay. I remember playing 'Still Residue' so I knew this was going to be good. I didn't run into any issues, the game seems optimized enough. Included all 3 Endings in my video.

If I were to say anything, I think serving the customers each night took some time, so it got a bit too repetitive. I feel like something is missing there, some interactivity, maybe showing the prices of the items on the computer and giving the customers their change, or putting their groceries in a bag. While I know you may not want this to become a 'Supermarket Simulator', I think something extra wouldn't hurt. That's just my opinion, in the end it's all your choice 🫡

Overall, 10/10. There's definitely a lot of work put into this so I appreciate you for sharing this game with us and putting it up for free for the moment. Wishing you all the best! ❤️

Loved it! Nice game so far, I ilke the uniqueness of it as the story's building up. I have to say though sometimes the subtitles were either small or too big + the FOV was a bit high, probably because I'm playing on 1440p resolution. I also encountered a small bug in the barn area, when you had to move one of the boxes, somehow the animation made the box rotate to the side and it ended up blocking my path aka softlocking me in place.

Great demo overall. Wishing you all the best with the release on Steam! ❤️

Solid game I had fun playing it! I just wished for a bit more gameplay; the countdown is a bit long in my opinion, I still had a spare of 8 minutes for the main ending.

I see that there will be a chapter 2 coming soon, I'm excited for that! Wishing you all the best! ❤️

Lovely game! Beautiful graphics and a nice gameplay feeling overall. Finding the Grand Bolete was a bit hard for me at first but I learned the path fast after.

Thank You! ❤️ 

Seems like a fun idea; you've clearly got some things set up, but unfortunately it's really impossible to finish the game as you get killed within a minute. Once you hear the 'roar' sound it's basically over. You can only run for so long before the oxygen bar hits zero and if you take a second to recharge you get killed again. I found the item recipes in the pause menu but they don't really make a difference whatsoever in helping you go further.

I'm genuinely looking forward to this game and I hope you're able to fix a few things. I think it could be a really fun game to play, even played as speedrun. I would add a currency like system where you can upgrade certain things from a shop as you progress.

I know this is made for a jam and plan to polish it afterward, but for now I'd really fix that issue where you get killed so quickly in the beginning of the game. The more people that test your game the better, you'll get more opinions that you can choose from on what's right and wrong and find a middle ground.

Thanks for sharing it! Best of luck! ❤️

Trippy game for sure, but very interesting. I really liked the uniqueness of it and the funky elements throughout. I can't say that I fully understood the story, but I think that's the whole point, leaving it up for the player to decide, given it's been made for the LSDJAM. 😅

Overall fun game! Keep it up ❤️

Really enjoyed playing this! Loved the small details and the funny aspects of it. Everything ran smooth on my end.

One thing is that sometimes the game would not actually translate in English and I had to do a couple refreshes and going back to settings menu.

Would really love to see more of this game! Best of luck 🤗❤️

No problem! I enjoyed playing the game regardless of being an earlier version. Also I'm really glad you liked my gameplay even though it's no-commentary.

Best of luck with your projects! ❤️

Amazing game! Quite original but dark-themed for sure, there's a lot of interpretations I can think of. I love how the aspect ratio changes as you play, really immersive experience.

At first the game would always crash all my opened programs just when I was about to enter Maddie's dorm so I couldn't figure if that was intended or not lol, glad it got fixed!

Looking forward more games from you 🥰

Absolutely fantastic game! Really addictive and well made, everything ran smoothly and the gameplay felt natural. When I first finished the game, I was thinking it would be great to have a much harder difficulty; and then I saw the 'Nightmare' difficulty unlocked, I got so happy, and the 'First Kiln' really raised the bar. It took me a couple of good hours to master the last one but I finally did it.

Overall, great job, this was really fun to play! Looking forward more games from you ❤️

Great game! Loved this chapter, a bit more cinematic than the last one, still just as fun to play.

I had some trouble fixing my video bitrate when I played the first chapter due to the subtle noise filter, glad to see you've reduced it here.

Keep up the good work! Can't wait for your next game ❤️

A bit late but it's here! I enjoyed playing this; hunting for easter eggs was pretty fun, same by interacting with the characters and finding out about their lore. The version I played in the video was before the animation post I think, it's really cool seeing you keep pushing updates and adding more stuff though, love to see the improvements!

If I were to say 2 things that I wasn't fond of would be the long road towards the car on each day (same with final day, it takes away from the horror immersion) + the upbeat music that would get a bit repetitive, especially when you get to read all the characters lore, it felt like the bassy beat was overtaking the scene a bit. These are just my opinions in the end, I hope you can understand what I meant.

Definitely looking forward more games from you, wishing you the best! 🥰

Congrats on your first game! I liked the scary atmosphere of it; nice visuals and smooth controls.

Looking forward more games from you 🤗

Hey, I found 2 bugs within the game (or glitches more like):

On Day 3rd, both Christina and Tony's character are stuck in the same location (near Mother), making it hard to talk to one or the other:


On Day 4th, as I spam skipped Mother's dialogue (I played it 3 times) made it so that the other characters available say the same lines as Mother:


I will post my gameplay video soon, gotta do some editing beforehand.

Good to hear! Yeah I had the game already downloaded but didn't had time to make a gameplay yet and I didn't notice the update.

Looking forward more games from you! ❤️

Nice game I had fun playing it! Loved the graphics and the maze like map/rooms. The chasing part was not bad I just think it was slightly easier than I expected, given you can outrun him with ease and there's a spot to hide in almost every room.

Wishing you the best ❤️

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Addicting game for sure! The filter on the game mixes with the colors and it does make it a bit harder to tell them apart though, especially when they're a thin line. I did get to the Bunny part but I lost; sadly the 'Restart' button didn't work so I had to quit the game and open it again :(

I'll follow up with my gameplay vid soon.

Loved it! Nice attention to details; Visuals were pleasing to look at and everything ran smooth. Wished the game was a bit longer though.

Great job overall! 🥰

Great game! Really creepy vibes for sure; I don't usually get scared by chasings in horror games but there's something about this that made it more immersive, same feeling I got from your other game "The Hop Hop".

Can't wait for Chapter 2! Keep it up! 👍

No problem! I'm glad you found the video fun to watch!

Yes, given it's a no commentary gameplay, I try my best to express my emotions with only the bare camera movement of my mouse; I find it fun to interact with objects around games 🥰

Best of luck with the Steam full release! ❤️

Cool game, I had fun playing it! I liked the pretty wintery city and how smooth the gameplay feels.

Thank You for sharing! 😇

Great game so far! Loved the visuals and the immersive sound effects. One problem I had is that the flashlight runs out too quickly, so it was a bit hard to navigate around, especially when looking for the attic (the tealight candles only helped a bit).

Other than that, solid demo. Looking forward the full game! Best of luck ❤️

Cool game! I liked the atmosphere and the visuals. The controls weren't hard to master, but sometimes I would lose the character off the camera because it limits to a certain angle.

Solid game overall, Thank You for sharing it! ❤️

Nice game! A bit short but I feel like it's gotten a lot at the same time. The lack of music and pauses between the conversations makes it eerie for sure, like an analog horror vibe. I wish I could've changed the static background volume a bit lower. Thank You! 😇

What a pretty game! Loved everything about it; I see lots of attention to details. The game ran smooth with no issues.

Great job on your first game! 🥰

Got the video up! What a ride this game was; Thanks once again for sharing this for free on release! 🥰

Thank You for the fast reply and for confirming! I have yet to upload and doing the thumbnail. I shall reply back with the video 🫡 Thank You!

Absolute Cinema. From cutscenes to sound effects, voice acting, insane music, gameplay smooth as butter; just perfect.

I will be sharing my gameplay video in a bit; I'm wondering though, is there an alternative ending given the message at the end? Took a while to replay the last part twice yet I couldn't trigger anything else; if there's actually a secret, I would love a hint if that's okay!

Thank You ❤️

Once again, amazing game! Thank You for sharing this 😇 Looking forward more of your games, keep it up! ❤️

Really cool game! I had fun playing it! Gameplay went smooth with no problems.

Thank You for sharing this 🤗

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Hey, thanks a lot for responding to my comment! I just noticed that this was made for a Game Jam, so I'm sorry about the detailed "this and that"! Now it makes a lot more sense given the game length, it's just perfect for a game jam entry. On the Morse code, I had a feeling it's something about "SLAVA" since my "S?LAWA" guessing; I don't know how the KPSS part went over my head given the game vibe; there's like a weird sudden burst of two dots sound in the middle of the code that made it confusing, either 5 or 6 dots (5 dots = number 5, so that would make sense = "KPS5LAWA").

Anyways, thanks so much for taking the time to respond to my comments and for clearing up my confusion. I'll be posting my gameplay video in a bit, I just need to do some final editing beforehand 🫡

Wishing you all the best! ❤️

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!!SPOILERS AHEAD!!

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Hey, loving the game so far. I wanted to share some feedback and a few bugs I've encountered so far.

Bugs:

1). When the propane tank error pops up, you can remove the 'faulty' one and put it right back, which makes the other tanks around the map useless.

2). You can remove the drill bit even while the drilling process is active.

3). Notes collected still appear in your inventory after starting a new game.

4). If you hold SHIFT to run and pick up heavy items, you start walking slowly. If you drop the item while still holding SHIFT, you return to normal speed instead of the game remembering that you were holding SHIFT. This may not be a bug, but I wanted to mention it regardless.

Some side comments; I just wanted to share my thoughts down below, so take it with a grain of salt.

1). I loved the panic moment when the timer starts, but the tension fades fast since you have a full 5 minutes; the game feels fairly easy because of that, given there's so many spare items around but you only need to replace like 2. I would've loved this to be more challenging/on the edge, maybe a harder mode or a speedrun mode implemented on the side, but you'll have to prevent hoarding the items beforehand - then again I'm not sure if you want to expand this game more.

2). I couldn't fully decipher the Morse code, I've only got "KPS?LAWA", which doesn't seem to make sense; or is it just a placeholder?

3). Are there more than 2 endings? I've tried so many different strats but I'm really all out of options.

Regardless of anything, 10/10. Loved the buttery smooth feeling of the game and the Sepia filter/rusty like visuals. The game really gives off an eerie atmosphere, like the sense of being the last person alive and that nothing else matters.

I'll post my gameplay video soon!! 🫡

No problem! Best of luck with the projects! 🥰

Loved it! Really good graphics and scary music atmosphere. I wished it was a bit longer, it got a really nice foundation to add more within.

Looking forward more of your games! ❤️

What a great game! I loved the cinematic view and the cozy lighting. It's a really well made game with lots of attention to detail. A bit short but an amazing experience nonetheless. Good luck with your upcoming projects! ❤️

Really fun game I enjoyed playing it! Nice visuals and smooth gameplay mechanics with no bugs. I liked that you gave us the option to either take the item from the clients or refuse it. I covered both endings in my gameplay video.

Looking forward more games from you. Good luck! 🥰

Really interesting game concept for sure! I absolutely loved the visuals and the smooth gameplay mechanics. I can't say that I fully understood the story but I really had fun playing it; It wasn't a typical horror game but rather a different approach to it which I really enjoyed.

Thank You 🥰

Loved it! Graphics look really nice and the VA fit quite well. The game ran smooth on my pc given the insane amount of details around.

Definitely looking forward the full game! Wishing you all the best! 🥰❤️

Congrats on your first published game; I absolutely loved it! Smooth gameplay with nice attention to details all around. I haven't encountered any bugs even though I've played on v1.0 in the video.

Looking forward more games from you! Best of luck! ❤️🤗

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Hey, I played the game for a bit and find it quite interesting!

I'd like to report a few bugs before I publish my gameplay video:

1) There is a weird bug where the mouse camera would randomly jump out of place (like a rubberband lag feeling); I fixed it by enabling VSync in the Nvidia settings, in my case 165Hz worked perfectly fine with no issues. Adding a VSync toggling option as a temporary fix would be great!

2) You cannot use the mouse to drag the sliders of either 'Mouse Sensitivity' / 'Volume' from the ingame pause menu; I can only control them if I click on one and use the Arrow Keys on the keyboard.

3) The game defaults the resolution to 1920x1080. I changed mine to 2560x1440 which looked like it worked. The problem is when you start the game the pause menu still shows 1920x1080; I changed it back to 2560x1440 but it didn't seem to have done anything. I assume it was already set to 1440p from beforehand but only the text ingame didn't reflect this change. (changing the resolution does actually work, it's only the text that doesn't show it from intro to the ingame pause)

I'll report more additional bugs if I encounter them. Thanks!