It's so peaceful!
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I played this at work without sound (I'll listen to the playlist later, promise!) - even so, the story is so well-told! All the vignettes, the background conversations ("I'm talking to someone offscreen!"), the turn of the seasons, the tape-themed UI details... all tying into the tale of the two people at its core. A relationship in all its beautiful, messy, bittersweet glory.
This is everything I wanted from The Sims! Building lovely houses and taking care of llamas. I like the simple idle-game-like loop here: make sure can take care of one llama well, shear it, buy another llama, build out your villa to support more llamas, shear them, rinse and repeat. There are quality-of-life features that would be nice (mood indicators for llamas, better discoverability for the wall-toggle, clearer indications of when a llama can't access something because it's inaccessible vs when there are llamas in the way, easier wall/floor building) and it would be lovely for more of the items interact with llamas somehow. Also I think some of the shop categories are getting cut off on smaller screens, so I couldn't access (for example) the couch. But overall I love seeing such a minimalist take on such an ambitious game, and I'm totally enraptured by it!
Thank you and thank you! I did struggle to keep this game running at its full framerate, so I may need to reach out to someone with more experience debugging performance issues to track down the issue.
I have a friend with Arch Linux, so I’ll see if I can recreate the bug. Thanks for pointing it out!
EDIT: Bug confirmed! I made this in an older version of Love2D (0.10.1), and the current version (11.1) appears to have breaking changes.
EDIT: Updated for Love2D 11.1. You can download the new Ungrounded-Linux-1.01.zip file.