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A member registered Jul 16, 2016 · View creator page →

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Thank you! More hazards would definitely spice it up.

lolol, it looks like my version is cursed

Thanks! You are absolutely correct about the buttons, they should be different! When I tried changing them to something more reasonable (like q, z, p, m), it broke, but if you'd like to investigate, the player keycodes are stored in "plr_keys"!

That is really good! I've seen a lot of alchemy-type games, but this is the first to actually do something fun and creative with the concept!

Thank you! Our musician was on point with the song. There's nothing wrong with a 1-player session!

Great suggestion! Definitely something I'll look into adding. 

Hi all, I know we can create new carts with "new <language>" but is there a way to create one without the default contents? Thanks!

I loved the tent set-up and sky-brightening effects!

Super cute! I loved the character art!

I love the room changing effect! Very compact and cozy.

I loved the reflections! A really subtle way of giving exposition.

Really nice! That final boss felt like a turn-based bullet hell if that makes sense???

Hey all, loving the tic-80 so far. I've been playing in the editor, and I can't seem to find how to delete a note. I can write over a note with another note or a break, but hitting delete or dash doesn't seem to get rid of it. Any pointers for this?