I've finally done it

Does the leaderboard not update immediately?
I hate the bombs so much lmao
As of writing this comment I'm tied for 10th place on the leaderboard (22). I've been trying to beat it for ages and I'm going to go back and keep trying after posting this because this game is so fun.
The music chosen is really good and mixing it with the fast percussion parts works pretty well. The art style fits well too.
I've only found one bug that makes arrows sometimes disappear. I think it's been happening when a wrecking ball falls on an arrow but I'm not sure.
The traps all feel unique and make the gameplay quite unexpected. Some more sound effects might be cool. Sounds for each trap would make the gameplay feel even more eventful, like a sound for the wrecking ball falling, spikes coming up, bombs exploding etc.
The concept of this game is quite interesting and I like how accurate the shadows all look. Some more gameplay elements would be nice to make the levels feel more different, like mirrors, multiple boats to save, or patrol boats that also have lights and move which you have to protect your boats from.
Some polish is needed but the main idea is quite good, although I didn't really find anything unexpected. Also, there needs to be a next level button because I kept having to go to the main menu after every level.
It was hard to notice when you were taking damage as there is no sound or visual indicator other than the small bar on the left, I often lost without even realising how. Maybe add some sound effect or make the borders of the screen change colour.
Haha the twist was definitely unexpected :D
Although I'm not good enough to actually complete the last level, I think the extra gameplay mechanic makes this game very different from the generic piano tiles game that you initially disguised it as!
The evil menu looks very cool, is that the Easter egg? I don't actually know how I got it to appear lol, I just clicked the play again button and it came up.
The main thing that would make this a lot better is more rhythm rather than just having the notes come every beat. I kept playing it with the right rhythm on purpose to make it sound nicer and it would be really cool to have it play with the right rhythm. Although, I must admit you picked a great piece that still works pretty well even if you play every note with the same rhythm!
Lastly, the sounds are great (which is obviously very important for a rhythm game) and it is very obvious when you mess up which is good too.
What did the waiter do to deserve this?
Very unexpected game, I can't believe I really spent 12:58 constantly resmearing the sauce, the game just looked so good I had to complete it. Thank you for putting in knife upgrades and especially for increasing the timer every time - otherwise I would never have finished haha
The vector graphics are really nice and the music fits really well!
Grabbing the slice at the start was really hard though - I didn't even realise anything was happening because the arm kept going back. Eventually I tried using two fingers on my trackpad which made it way easier, but it did seem a bit unnecessary. Although, it was unexpected so it fits well with the theme.
Overall a very strange but great game :D
This is a pretty cool game with an interesting mechanic. I did quite a few levels before getting stuck, it's impressive that there are so many levels. A level select screen would be nice so I can see where I got to.
The whole system of 6 bits to change is very interesting, and each bit is unique. However, I found that I just didn't use some bits at all. For example, after the first few levels I stopped using the first bit as it seemed like it wasn't necessary. I also didn't realise when the last 2 bits were introduced because they never felt necessary to complete a level (at least where I got up to, maybe they are used more later on). I think the issue is that there are too many options which give the player too much control to complete the level while completely ignoring certain mechanics. That could also be a positive if that's what you're going for - multiple ways to solve each level.
The controls are hard to get used to but I don't really know how else you could have implemented them - maybe the 1-6 number keys like someone else said? If you add mouse inputs it would be intuitive to be able to just click the bit you want to update. Also, I don't think you should have to hold X to see the hints for the bits, I feel like that could just be shown to the players by default (although the current UI looks clean so I understand why you've done it that way).
The graphics and music of the game are really great and fit together very well!
The wall jump is weird but cool! I think it fits well with the rest of the game.
Overall I liked it! How many levels are there?
Thanks! I've set all the three star thresholds to be the minimum possible arrows you can use to complete a level, so only perfect runs will get 3 stars. However, the 2 star boundaries are arbitrary and they may be too hard because I didn't really know how average players would do. I can consider increasing the amount of arrows for 2 stars in some levels.
Thanks for the feedback :D
Definitely very unexpected!
The narrative and voice acting was great :D The text that showed when you died by touching an ad was pretty funny too.
As for the gameplay, I liked that the camera shook when you shot and that there was some recoil too which I could use to avoid the boss at the end. I don't think there was any use in me jumping other than just pressing the button, so maybe another obstacle that you have to jump over might be a good addition.
Overall a pretty fun game! Would be great to play more levels of that golf game too haha
Hi! Completely understand if you don't get to my game since you've closed this thread, but if you do play more games after, I'd love for my puzzle game Bowman to be featured in your videos!
https://itch.io/jam/unexpectedjam/rate/749196

Thanks for the feedback!
You're completely right about the combo meter, I will either increase the time it takes to disappear or maybe change the combo system to wait a second or two and then go down one at a time rather than completely resetting to zero.
Feel free to play it as many times as you want haha, it would be great to have people play this even after the jam :D
Thanks for playing! I'm glad you both enjoyed the game :D
Congrats on the high score! It's great that people are trying out different difficulties rather than sticking to easy or going straight to impossible haha.
Enemies spawning to close is a known problem and one that I will fix once the jam is over :)
Thanks for the feedback!
Your game is really fun! I've left some feedback on your page.
My game is also a neon themed shooter and it would be great if you could give me some feedback on it!
https://itch.io/jam/brackeys-4/rate/722074
Feel free to post your high score on the game page!

This is such a cool game!!
Good
Could be improved
Also an online leaderboard would be great!
Overall I really liked playing, 5 stars! :D
I was wondering how I could do something like this for a browser based game. I had a look at dreamlo as the other comment suggested it, but if I use my secret key in my code, couldn't people just look at the code and add a bunch of fake scores?
Is there a way I can add environment variables to a web based itch app so I can hide variables like keys for an online leaderboard?
(Should I be asking this somewhere else?)
No worries, someone used this format to give me feedback and I found it really helpful so I've been using it too :D
I noticed you've used bosca ceoil to make the music and if you don't mind I'd love to know what instruments you used. I used bosca ceoil too and I really liked the sound of the instruments in your music. I've just been using basic saw and square waves in the chiptune section.
Good
Could be improved
Overall, the game looks really good and has great music. Once you fix the bug about the replay being inconsistent and add some more levels, this could be a pretty good game!
Sadly it doesn't really relate to the theme as others have pointed out. But I'll ignore that for the rest of this comment.
Good
Could improve
Overall it is a fun game with some issues I've mentioned above. Good job :D
Woah Dani was there too!
I think you've already played my game, but if you ever have time during a future stream, I'd love to watch you play it on the stream haha :D
https://itch.io/jam/brackeys-4/rate/722074

Sadly I'm not much of a platformer person so I couldn't get past the spikes on the 2nd level lol
Good:
Could be improved:
Overall it was a nice game. Unfortunate that you couldn't upload all the files, but since you streamed my game I figured I should put in the extra effort to take a look at yours :)
ALSO: wanted to thank you again for playing my game on stream because you were able to record a major glitch! I had a look at the stream again to see what happened when the tutorial said you saved yourself, and it seems like there is a slight inconsistency in the positions of the player and bullets when it rewinds and replays. I think the positions of the bullets may be off by one frame, which doesn't affect gameplay most of the time but sometimes just one frame could allow you to move out of the way of a bullet. Wouldn't have been able to see this if you hadn't played my game on stream, so thanks :D
Hi! If you're still playing games, it'd be great to get more feedback on mine :D
https://itch.io/jam/brackeys-4/rate/722074

Hey! It'd be great to watch you play my game on your stream!
https://itch.io/jam/brackeys-4/rate/722074
