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Rumple Frumpkins

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A member registered Mar 16, 2020 · View creator page →

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Printed this over the weekend and I’m loving it! I’m hoping work is slow this week so I can get paid for playing…. 


Quick heads up: the table of contents page numbers are off by one page after Spells (and Bestiary is off by two).


Looking forward to the next issue!

You totally should! Put your vision into the world, similarities be damned!

Yo, this game is super rad! The controls are silky smooth and the graphics are more polished than lots of official NES games.


Thanks for the good time!

This is great! It looks like it’s not available through splore, unfortunately… I tried it on my phone, but would love to play this on a handheld

A heads up: the game’s byline says “a solo game about the end of a life” but the first part of the game description on the actual page says “2-5 players // GMed”

This looks really neat! Moves and progression seems really well thought out. I’ve been wanting to try out a more urban game of Ironsworn and might give this a shot!

This is such a cool idea!

I think I might give this a shot playing one day per real life day! Seems like a fun little thing to incorporate into my morning coffee ritual!

No worries! They’re super minor and don’t impact the clarity or understanding 

Fantastic and adorable! Gonna have to give this a shot! I can’t wait to see this develop. 

A couple of typos I noticed while reading through; 

  • page 20 “left to write” should be “left to right”
  • page 34 add a space after Wits description maybe
  • Page 49 “skip head” should be “skip ahead”
  • Page 64 “stablishing” to “establishing”

The description text says: “A playable game that fits on a bookmark”


Does this mean only standalone games? Or are tools/modules for existing games valid submissions, too? 

It is a bit odd! I kind of wish they’d split physics games into TTRPG and Board and Card Games or something. 

Beautiful work on the art and layout. I’m particularly intrigued by the beats framework. 


Might want to consider changing the category to “Physical Games” as that is where most folks will look to find TTRPGs. 

Evocative text. Phenomenal art,. Actionable oracles. A setting that begs to be explored. A system that's simple to grab hold of, but grabs right back.

Perplexing Ruins done gone and made a good one.