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Rob Kellett

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A member registered 3 years ago · View creator page →

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We tried to make it run on Mac, but it proved to be a non-trivial port.  Only Windows and Linux are officially supported.

Very cool! A couple of issues I noticed right away though: running it on a 144hz monitor seems to speed up the physics to an unplayable level. I had to move the window over to my second, 60hz monitor. Consider using a variable timestep. Also, you can clip into walls by holding forward and mashing jump. Otherwise, not bad at all!