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renegadeMind

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A member registered Apr 16, 2020

Recent community posts

It is quite pretty to look at. I found the controls to be confusing at first because they don't follow the norms set by other games of the genre. Once I got used to them however, I appreciated that jump and shoot are so close together. The jump height and movement speed don't really work with the level design as most jumps are to low in order to use the cool 'use arrow as platform' mechanic but too high to just jump up. The single tile platforms are also too short for the movement speed. Most of these "issues" are to be expected in that early phase of development but should be addressed as you shift from a prototype to a pre-alpha release. Keep up the good work! The art-style has me interested in what you do with the game.

Awesome game!! I found it to be quite hard in the initial runs to hit the ghosts. Maybe slow them down in the first 30 seconds or so. I love the idea with the differently shaded ghosts. It added a unique challenge that made kept me on my toes and made every run a little scary.