1. Under the rules section: "Teaming up is allowed, and encouraged! Our recommendation is that you stick with 4 people maximum, otherwise you'll have a hard time coordinating in just a week.", so it's not mandatory to have a team but it's overall better
2. Also under rules: "Apart from that you are allowed to use any game engine or framework, you can also use assets not made by you, but make sure you have the proper license to use them and crediting is of course encouraged!"
3. Yep, when the jam starts
_Raptor
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A member registered Apr 17, 2020 · View creator page →
Creator of
A single spell, stealth, and dark levels that you slowly reveal.
Survival
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Send out plague doctors and priests to cure illness in your town in this 911 operator inspired game
Strategy
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Recent community posts
Simple Interactive Foliage 2D - Godot comments · Posted in Simple Interactive Foliage 2D - Godot comments
Thank god for old forum posts, this saved me a headache, thank you. I adjusted it to make it work with Godot 4, and it works great!
If anyone is reading this looking to do the same:
- Change "shader_param/..." to "shader_parameter/..."
- Where it clams the skew parameter, change the body.movement to your player's speed value
- Make sure to set "local to scene" to ON under the "resource" tab in the sprite's material, so it's unique for every sprite.
Now I'll figure out how to do this but for singular tiles in a tileset...



