I'm guessing the issue is the embed part, if you're able to run stuff via download? I'll add in a downloadable HTML version, if that helps.
EDIT: It should be available now.
Recent community posts
Sure, can do. ^^
Had originally planned for it to be a little longer, with more activities, but I guess I didn't want to set myself up for having all the endings be long. (The pet route was the first one I'd written after the drone bad ending.)
Did you have any specific requests, btw?
I ended up going for a more accessible system for Null Event that omitted force rolls entirely, if just because it added an unpleasant amount of difficulty to the multiple endings?
I could probably look at rebalancing it, but it's not my preferred system at this point.
Thank You ^^
Hah, fair point. I did consider allowing that as an option, but it would require a lot of work to address other structural issues with the story. Maybe I could add it as an option if I end up doing another update, though.
Ah, as in terms of as a Twine game? If you can download the file, you can put it into Documents\Twine\Stories and open up Twine to see how it was made. Feel free to use any of the code.
(Also, thanks. ^^)
Ah, I do presently see a therapist, I generally wanted to write this game as a way of exploring some of the harmful thought patterns I've been going through, and it felt like maybe writing about it could help me acknowledge them, and maybe help others do the same, especially if I add in an afterword.