Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

radethdart

8
Posts
6
Followers
A member registered Feb 17, 2014 · View creator page →

Creator of

Recent community posts

Thank you! Again, it sucks that the whole description didn't copy over from the game page, the multiplier at the bottom increases you score bonus when blocking a hack attempt, which in turn, will make you progress a lot faster, which makes the difficulty increase a lot faster.

It's okay, I thought that the game details would show up on the jam page, but I guess not :( Basically you are trying to click on the green shapes (the hackers attempts) before they get through (smaller). Then, you want to also press space when the ticker gets to the middle as much as you can in succession to increase your hacker rating (score) multiplier.

Controls

  • WASD - Move "character" around
  • Mouse Left Click - Destroy hack attempt
  • SPACE - Increase rating booster (must line up the two indicators at the bottom to get the multiplier)

This was a very fun game, I LOVE the atmosphere you created :) Thanks for a fun little game!

I'm not one to really get angry or heated via text; so, you're good! I was just trying to help your design by simply including a larger amount of people. However, you came back with very interesting points about other games that are incredibly popular that have some inconveniences. That was a very good point! Even if we did end up getting in some kind of heated battle over whether or not your game should include an option to progress without a webcam, I was going to play it anyways...because it has a unique game mechanic that I have never seen. :)

I appreciate you taking the time to respond and defend your game mechanic! As indie game developers, we have to stick together and help bring others out of their comfort zone to experience our games, haha! I look forward to the final game, and so far, I am not disappointed. Good luck in the jam, and I hope you get a lot of feedback and players.

I don't think you understand my point. Not many people will allow a game the use of their webcam, especially from a gamejam game that someone put together. People are very suspicious of people watching them; you would be lucky to find people who don't have their webcams disabled. All I'm saying is please don't limit your game by making it only playable with a webcam. 

Another solution would be to include an in-game timer with night/day mechanics if the webcam is disabled. Also, your idea isn't practical due to the fact that it would require someone to stand up, walk over to the light switch, and turn on/off the lights each time they need to change the time of day in-game...you would be surprised how lazy some gamers are. So, it would be nice to include an alternative to completing your game. I only say this because your game looks like it has potential, and it looks like a great idea...I wouldn't wanna see it go to waste because someone doesn't have a webcam.

Yeah, making a game that requires people to use their webcam with no alternative solution to that is bad design.

Hey man, I could use your skills for our game. I already have an artist, animator, musician, and myself (coding and game design). Let me know if you wanna join! Hit me up @radethdart on twitter.

The idea of game jams is to make everything within the time. Scripting and modeling new assets for the game is kind of cheating. Pre-used assets are assets that were already created, (not for the game jam).